From b2b428f6ee7e4d626be7e249dda64a8fe8734fbb Mon Sep 17 00:00:00 2001 From: Taurenkey Date: Sat, 10 Aug 2024 18:20:42 +0100 Subject: [PATCH] Fix BRD Rain of Death check --- XIVSlothCombo/Combos/PvE/BRD.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/XIVSlothCombo/Combos/PvE/BRD.cs b/XIVSlothCombo/Combos/PvE/BRD.cs index 73ab522e0..2ae3810eb 100644 --- a/XIVSlothCombo/Combos/PvE/BRD.cs +++ b/XIVSlothCombo/Combos/PvE/BRD.cs @@ -483,7 +483,7 @@ protected override uint Invoke(uint actionID, uint lastComboMove, float comboTim if (LevelChecked(Bloodletter) && (empyrealCD > 1 || !LevelChecked(EmpyrealArrow)) && ((!openerFinished && IsOnCooldown(RagingStrikes)) || openerFinished)) { - uint rainOfDeathCharges = GetRemainingCharges(RainOfDeath); + uint rainOfDeathCharges = LevelChecked(RainOfDeath) ? GetRemainingCharges(RainOfDeath) : 0; if (IsEnabled(CustomComboPreset.BRD_Simple_Pooling) && LevelChecked(WanderersMinuet)) {