Name | Type | Description | Notes |
---|---|---|---|
Systems | []SystemsResponseSystemsInner | ||
Next | Pointer to string | [optional] |
func NewSystemsResponse(systems []SystemsResponseSystemsInner, ) *SystemsResponse
NewSystemsResponse instantiates a new SystemsResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewSystemsResponseWithDefaults() *SystemsResponse
NewSystemsResponseWithDefaults instantiates a new SystemsResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *SystemsResponse) GetSystems() []SystemsResponseSystemsInner
GetSystems returns the Systems field if non-nil, zero value otherwise.
func (o *SystemsResponse) GetSystemsOk() (*[]SystemsResponseSystemsInner, bool)
GetSystemsOk returns a tuple with the Systems field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemsResponse) SetSystems(v []SystemsResponseSystemsInner)
SetSystems sets Systems field to given value.
func (o *SystemsResponse) GetNext() string
GetNext returns the Next field if non-nil, zero value otherwise.
func (o *SystemsResponse) GetNextOk() (*string, bool)
GetNextOk returns a tuple with the Next field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *SystemsResponse) SetNext(v string)
SetNext sets Next field to given value.
func (o *SystemsResponse) HasNext() bool
HasNext returns a boolean if a field has been set.