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Thanks for the reply.
The problem is i don't have a windows machine at the moment, so i was hoping i could customize a character using the wowhead model viewer and use that for export.
I personally use Linux and Mac and I can feel your pain. Unfortunately, for exporting the m2/wmo into obj I don't have a quick solution cross-platform, but it's definitely possible in some way.
I made a quick search and I've also found this https://github.com/coolzoom/m2mod
Another option is using wow model viewer with wine and export the M2 file into obj, it should be possible
Hi!
Is it possible to export the model, ideally to some format i can load into blender?
Thank you!
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