Releases: MinicraftPlus/minicraft-plus-revived
Version 2.1.3
Fixed a crash when changing skins when you're already in a world, and made localization be loaded on first launch.
Version 2.1.2
Fixes a bug where some worlds would not load, because it attempts to check if the player is suited, even though suits were removed.
Version 2.1.1
This version fixes some game breaking errors. Fixes like spawning outside the map and non-functioning air wizard spawners.
Version 2.1.0
This is the release of version 2.1.0. It has been in development for over five months, and has now been released.
This version adds new features such as a achievement system, decorative tiles, totems, and a resource pack system. Furthermore, this version adds a lot of minor features, and an even larger amount of bugfixes and QoL additions. Changes to the skin system have been made, to make it more stable, and changing the style of the menus for resource packs, skins, and achievements.
This release also introduces some new recurring contributors: @lino-levan and @BenCheung0422; and we see the return of @Litorom and @TheBigEye. In addition to this, we see some fixes by @alice39, @PseudoDistant, @Sissiogamer1, and @rockedsocks.
Version 2.1.0, Pre-Release 3
This version mainly fixes bugs, and makes a lot of changes on the back-end. The quality of a lot of aspects of the game should be increased, especially some of the newer menus. In addition, newer systems like skins and resource packs have been tested and checked for errors, and should hopefully be ready for production.
@Sissiogamer1 @TheBigEye @Litorom @lino-levan
Full Changelog: v2.1.0-dev2...v2.1.0-dev3
Version 2.1.0, Pre-Release 2
What's Changed
- Menu Split and Fixes by @Litorom in #206
- Achievement System! by @Litorom in #209
- Random Respawn when without Bed by @rockedsocks in #215
- Fix that certain characters crash Inventory Search by @alice39 in #221
- Fix for illogical Obsidian and additional tiles by @Litorom in #220
- Airwizard Loading Level Fix by @lino-levan in #222
- Fix parent when going back to World Select Display by @alice39 in #223
- Fixed Localization in IDE by @lino-levan in #224
- Fixed issue where entity despawned in player's sight by @lino-levan in #227
- Fixed stairs rendering in sky by @lino-levan in #229
- Fixes bugs with world seed and adds the ability to use ascii characters by @lino-levan in #232
- Cleaned up code by @lino-levan in #233
- Fixed Cloud Cactus Rendering by @lino-levan in #239
- Fixed second count for potions by @lino-levan in #240
- Remove green dots from dirt dungeon tile texture by @TheBigEye in #243
- Dungeon chests will no longer appear too deep within obsidian walls. by @TheBigEye in #245
- Fix for illogical Obsidian and additional tiles redo by @Litorom in #242
- Added Clipboard System, Fixed PR #242 bugs by @Litorom in #247
- Renamed "Shear" to "Shears" by @TheBigEye in #248
- Fixed missing entries and items in locales by @Litorom in #250
- Little changes by @TheBigEye in #251
- Fixed FPS not matching in-game cap by @lino-levan in #252
- Changes and corrections by @TheBigEye in #254
- Achievable Achievements Part 1 by @Litorom in #259
- Re-added features by @TheBigEye in #262
- Fixed issue with loading difficulty by @lino-levan in #261
- Changed Texture Packs to Resource Packs by @lino-levan in #264
- Achievable Achievements Part 2 & Air Wizard Respawn by @Litorom in #265
- Preparation for Maven publishing by @PseudoDistant in #268
- Increase vanilla tile ID limit to 32768 by @PseudoDistant in #269
- Achievable Achievements Part 3 Final by @Litorom in #271
- Attempt to fix resource pack system by @Makkkkus in #274
- Fixed Cloud Ore again by @Litorom in #275
New Contributors
- @rockedsocks made their first contribution in #215
- @lino-levan made their first contribution in #222
- @PseudoDistant made their first contribution in #268
Full Changelog: v2.0.7...v2.1.0-dev2
Version 2.1.0, Pre-Release 1
This update brings minor changes with help from @Litorom, @rockedsocks, @alice39, and @lino-levan.
Version 2.0.7
This is the release of the 2.0.7 version that has been in development for just over eight months. This update adds new functionality such as skins, a new texture pack system, and many more smaller changes. This update doesn't come with all good news; multiplayer has sadly been removed indefinitely, due to it being a buggy broken mess. Even though it isn't supported by Minicraft+ anymore, our good friend, @El-Virus has taken it upon himself to maintain multiplayer for the community, so head over to his repository to download the multiplayer version. For a full list of changes, check out ChangeLog.txt.
An important smaller issue has also been fixed. In some previous versions you could not open the game at all. This was because we built the project with Java version 14, which cannot be opened with Java version 8, the version most people have.
Version 2.0.7, Pre-Release 4
Along with some bug fixing and QoL by Makkkkus, this version disables multiplayer functionality for the current future.
Multiplayer functionality requires an external login server in the current implementation, and it has become no longer convenient to keep that login server implemented. That, coupled with the generally bad, buggy, and crash-prone implementation of multiplayer to begin with, has led to the decision to shut it down for now. It may be implemented again, differently, in the future by another developer, but that remains to be seen.
Version 2.0.7, Pre-Release 3
This version corrects a few minor logging / error-handling bugs; but the main content is the addition of some analytics tracking to see various aggregate stats about actions made by players, such as bosses killed, types of worlds made and joined, attempts to join sessions versus successful joins, etc; in order to better gauge the size and interest of the playerbase.