Skip to content

Releases: MinicraftPlus/minicraft-plus-revived

Version 2.1.3

18 Jun 23:23
Compare
Choose a tag to compare

Fixed a crash when changing skins when you're already in a world, and made localization be loaded on first launch.

Version 2.1.2

05 Jun 17:19
Compare
Choose a tag to compare

Fixes a bug where some worlds would not load, because it attempts to check if the player is suited, even though suits were removed.

Version 2.1.1

02 Jun 18:32
Compare
Choose a tag to compare

This version fixes some game breaking errors. Fixes like spawning outside the map and non-functioning air wizard spawners.

Version 2.1.0

25 May 18:44
Compare
Choose a tag to compare

This is the release of version 2.1.0. It has been in development for over five months, and has now been released.

This version adds new features such as a achievement system, decorative tiles, totems, and a resource pack system. Furthermore, this version adds a lot of minor features, and an even larger amount of bugfixes and QoL additions. Changes to the skin system have been made, to make it more stable, and changing the style of the menus for resource packs, skins, and achievements.

This release also introduces some new recurring contributors: @lino-levan and @BenCheung0422; and we see the return of @Litorom and @TheBigEye. In addition to this, we see some fixes by @alice39, @PseudoDistant, @Sissiogamer1, and @rockedsocks.

Version 2.1.0, Pre-Release 3

18 Apr 17:52
Compare
Choose a tag to compare
Pre-release

This version mainly fixes bugs, and makes a lot of changes on the back-end. The quality of a lot of aspects of the game should be increased, especially some of the newer menus. In addition, newer systems like skins and resource packs have been tested and checked for errors, and should hopefully be ready for production.

@Sissiogamer1 @TheBigEye @Litorom @lino-levan

Full Changelog: v2.1.0-dev2...v2.1.0-dev3

Version 2.1.0, Pre-Release 2

20 Feb 19:30
ac50078
Compare
Choose a tag to compare
Pre-release

What's Changed

New Contributors

Full Changelog: v2.0.7...v2.1.0-dev2

Version 2.1.0, Pre-Release 1

07 Dec 13:43
Compare
Choose a tag to compare
Pre-release

This update brings minor changes with help from @Litorom, @rockedsocks, @alice39, and @lino-levan.

Version 2.0.7

12 Sep 13:01
Compare
Choose a tag to compare

This is the release of the 2.0.7 version that has been in development for just over eight months. This update adds new functionality such as skins, a new texture pack system, and many more smaller changes. This update doesn't come with all good news; multiplayer has sadly been removed indefinitely, due to it being a buggy broken mess. Even though it isn't supported by Minicraft+ anymore, our good friend, @El-Virus has taken it upon himself to maintain multiplayer for the community, so head over to his repository to download the multiplayer version. For a full list of changes, check out ChangeLog.txt.

An important smaller issue has also been fixed. In some previous versions you could not open the game at all. This was because we built the project with Java version 14, which cannot be opened with Java version 8, the version most people have.

@TheBigEye @Litorom

Version 2.0.7, Pre-Release 4

20 Aug 02:14
Compare
Choose a tag to compare
Pre-release

Along with some bug fixing and QoL by Makkkkus, this version disables multiplayer functionality for the current future.
Multiplayer functionality requires an external login server in the current implementation, and it has become no longer convenient to keep that login server implemented. That, coupled with the generally bad, buggy, and crash-prone implementation of multiplayer to begin with, has led to the decision to shut it down for now. It may be implemented again, differently, in the future by another developer, but that remains to be seen.

Version 2.0.7, Pre-Release 3

25 May 11:21
Compare
Choose a tag to compare
Pre-release

This version corrects a few minor logging / error-handling bugs; but the main content is the addition of some analytics tracking to see various aggregate stats about actions made by players, such as bosses killed, types of worlds made and joined, attempts to join sessions versus successful joins, etc; in order to better gauge the size and interest of the playerbase.