forked from Dzierzan/OpenSA
-
Notifications
You must be signed in to change notification settings - Fork 0
/
launch-dedicated.sh
executable file
·58 lines (48 loc) · 2.08 KB
/
launch-dedicated.sh
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
#!/bin/sh
# Usage:
# $ ./launch-dedicated.sh # Launch a dedicated server with default settings
# $ Mod="<mod id>" ./launch-dedicated.sh # Launch a dedicated server with default settings but override the Mod
# Read the file to see which settings you can override
set -e
command -v python >/dev/null 2>&1 || { echo >&2 "The OpenRA mod template requires python."; exit 1; }
command -v mono >/dev/null 2>&1 || { echo >&2 "The OpenRA mod template requires mono."; exit 1; }
require_variables() {
missing=""
for i in "$@"; do
eval check="\$$i"
[ -z "${check}" ] && missing="${missing} ${i}\n"
done
if [ ! -z "${missing}" ]; then
echo "Required mod.config variables are missing:\n${missing}Repair your mod.config (or user.config) and try again."
exit 1
fi
}
TEMPLATE_LAUNCHER=$(python -c "import os; print(os.path.realpath('$0'))")
TEMPLATE_ROOT=$(dirname "${TEMPLATE_LAUNCHER}")
MOD_SEARCH_PATHS="${TEMPLATE_ROOT}/mods,./mods"
# shellcheck source=mod.config
. "${TEMPLATE_ROOT}/mod.config"
if [ -f "${TEMPLATE_ROOT}/user.config" ]; then
# shellcheck source=user.config
. "${TEMPLATE_ROOT}/user.config"
fi
require_variables "MOD_ID" "ENGINE_VERSION" "ENGINE_DIRECTORY"
NAME="${Name:-"Dedicated Server"}"
LAUNCH_MOD="${Mod:-"${MOD_ID}"}"
LISTEN_PORT="${ListenPort:-"1234"}"
ADVERTISE_ONLINE="${AdvertiseOnline:-"True"}"
ENABLE_SINGLE_PLAYER="${EnableSingleplayer:-"False"}"
PASSWORD="${Password:-""}"
cd "${TEMPLATE_ROOT}"
if [ ! -f "${ENGINE_DIRECTORY}/OpenRA.Game.exe" ] || [ "$(cat "${ENGINE_DIRECTORY}/VERSION")" != "${ENGINE_VERSION}" ]; then
echo "Required engine files not found."
echo "Run \`make\` in the mod directory to fetch and build the required files, then try again.";
exit 1
fi
cd "${ENGINE_DIRECTORY}"
while true; do
MOD_SEARCH_PATHS="${MOD_SEARCH_PATHS}" mono --debug OpenRA.Server.exe Game.Mod="${LAUNCH_MOD}" \
Server.Name="${NAME}" Server.ListenPort="${LISTEN_PORT}" \
Server.AdvertiseOnline="${ADVERTISE_ONLINE}" \
Server.EnableSingleplayer="${ENABLE_SINGLE_PLAYER}" Server.Password="${PASSWORD}"
done