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gamepad.css
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.gpTableCell {
border: solid 2px gray;
border-radius: 6px;
}
.gpTableCellUnConnected {
border-color: lightgray;
color: gray;
}
.gpNotConnectedText {
font-size: 26pt;
text-align: center;
}
#gamepadStateTable, #gamepadStateTable th {
border-collapse: collapse;
}
#gamepadStateTable th {
font-weight: bold;
text-align:left;
}
#gamepadStateTable td, #gamepadStateTable th {
border: solid 1px #0094FF;
padding: 1px 5px 1px 5px;
}
.AxisVisualizer {
width: 108px;
height: 108px;
background-image: url(images/crosshair_ball3.png), url(images/grid.png);
background-position: 10px 10px, 4px 4px;
background-repeat: no-repeat;
}
.AnalogButtonVisualizer {
width: 30px;
height: 100px;
background-image: url(images/trigger_meter_fill.png), url(images/trigger_meter.png);
background-repeat: no-repeat;
font-weight: bold;
text-align: center;
}
.VisualizerGeneric {
float: left;
margin: 5px;
}
.AnalogButtonVisualizer #val {
font-size: 9pt;
font-weight: normal;
}
.oval {
border: solid 1px #0094FF;
border-radius: 3px 3px;
background-clip: border-box;
font-weight: bold;
text-align: center;
}
.circle {
width: 20px;
height: 20px;
border: solid 1px #0094FF;
border-radius: 100%;
background-clip: border-box;
font-weight: bold;
text-align: center;
line-height: 20px;
}
.DPad {
position: relative;
left: 10px;
width: 65px;
height: 64px;
background-image: url(images/dpad.png);
}
.btnDU, .btnDL, .btnDR, .btnDD {
width: 20px;
height: 20px;
position: absolute;
}
.btnDU {
left: 23px;
top: 1px;
border-radius: 3px 3px 0px 0px;
}
.btnDL {
left: 1px;
top: 22px;
border-radius: 3px 0px 0px 3px;
}
.btnDR {
left: 44px;
top: 23px;
border-radius: 0px 3px 3px 0px;
}
.btnDD {
left: 23px;
top: 43px;
border-radius: 0px 0px 3px 3px;
}
.selOrStart {
width: 45px;
}
.bumper {
width: 80px;
}
#gamepadSupportedDiv {
font-size: 4em;
}
#buttonNeverPressedDiv {
font-size: 3em;
}