You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When loading the opening sequence in Super Mario RPG i see graphic corruption in the butterflies and a few other items. The game load screen also shows problems feeling sluggish trying to move between saves. I have tried the retail release and virtual console file from the No-Intro pack, neither file shows the problem in RetroArch with the bsnes core and match the expected No-Intro checksum. I'm guessing there are more issues i just haven't played through any further after encountering this issue
The text was updated successfully, but these errors were encountered:
I had the same issue on the stable core, can confirm this is fixed on the latest unstable Snes core on the discord uploaded on 10/7 (20241007_11ef03.rbf)
When loading the opening sequence in Super Mario RPG i see graphic corruption in the butterflies and a few other items. The game load screen also shows problems feeling sluggish trying to move between saves. I have tried the retail release and virtual console file from the No-Intro pack, neither file shows the problem in RetroArch with the bsnes core and match the expected No-Intro checksum. I'm guessing there are more issues i just haven't played through any further after encountering this issue
The text was updated successfully, but these errors were encountered: