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bal-wep-nexuiz25.cfg
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bal-wep-nexuiz25.cfg
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// {{{ #1: Blaster
set g_balance_blaster_primary_animtime 0.3
set g_balance_blaster_primary_damage 35
set g_balance_blaster_primary_delay 0
set g_balance_blaster_primary_edgedamage 10
set g_balance_blaster_primary_force 400
set g_balance_blaster_primary_force_zscale 1
set g_balance_blaster_primary_lifetime 30
set g_balance_blaster_primary_radius 70
set g_balance_blaster_primary_refire 0.7
set g_balance_blaster_primary_shotangle 0
set g_balance_blaster_primary_speed 9000
set g_balance_blaster_primary_spread 0
set g_balance_blaster_secondary 0
set g_balance_blaster_secondary_animtime 0.3
set g_balance_blaster_secondary_damage 35
set g_balance_blaster_secondary_delay 0
set g_balance_blaster_secondary_edgedamage 10
set g_balance_blaster_secondary_force 400
set g_balance_blaster_secondary_force_zscale 1
set g_balance_blaster_secondary_lifetime 30
set g_balance_blaster_secondary_radius 70
set g_balance_blaster_secondary_refire 0.7
set g_balance_blaster_secondary_shotangle 0
set g_balance_blaster_secondary_speed 9000
set g_balance_blaster_secondary_spread 0
set g_balance_blaster_switchdelay_drop 0.15
set g_balance_blaster_switchdelay_raise 0.15
set g_balance_blaster_weaponreplace ""
set g_balance_blaster_weaponstart 1
set g_balance_blaster_weaponstartoverride -1
set g_balance_blaster_weaponthrowable 0
// }}}
// {{{ #2: Shotgun
set g_balance_shotgun_primary_ammo 1
set g_balance_shotgun_primary_animtime 0.2
set g_balance_shotgun_primary_bullets 6
set g_balance_shotgun_primary_damage 9
set g_balance_shotgun_primary_force 60
set g_balance_shotgun_primary_refire 0.5
set g_balance_shotgun_primary_solidpenetration 3.8
set g_balance_shotgun_primary_spread 0.07
set g_balance_shotgun_reload_ammo 0
set g_balance_shotgun_reload_time 2
set g_balance_shotgun_secondary 2
set g_balance_shotgun_secondary_alt_animtime 0.2
set g_balance_shotgun_secondary_alt_refire 1.2
set g_balance_shotgun_secondary_animtime 1.15
set g_balance_shotgun_secondary_damage 80
set g_balance_shotgun_secondary_force 200
set g_balance_shotgun_secondary_melee_delay 0.25
set g_balance_shotgun_secondary_melee_multihit 1
set g_balance_shotgun_secondary_melee_no_doubleslap 1
set g_balance_shotgun_secondary_melee_nonplayerdamage 40
set g_balance_shotgun_secondary_melee_range 120
set g_balance_shotgun_secondary_melee_swing_side 120
set g_balance_shotgun_secondary_melee_swing_up 30
set g_balance_shotgun_secondary_melee_time 0.15
set g_balance_shotgun_secondary_melee_traces 10
set g_balance_shotgun_secondary_refire 1.25
set g_balance_shotgun_switchdelay_drop 0.15
set g_balance_shotgun_switchdelay_raise 0.15
set g_balance_shotgun_weaponreplace ""
set g_balance_shotgun_weaponstart 1
set g_balance_shotgun_weaponstartoverride -1
set g_balance_shotgun_weaponthrowable 1
// }}}
// {{{ #3: MachineGun
set g_balance_machinegun_burst 0
set g_balance_machinegun_burst_ammo 3
set g_balance_machinegun_burst_animtime 0.75
set g_balance_machinegun_burst_refire 0.05
set g_balance_machinegun_burst_refire2 0.75
set g_balance_machinegun_burst_spread 0.04
set g_balance_machinegun_first 1
set g_balance_machinegun_first_ammo 1
set g_balance_machinegun_first_damage 30
set g_balance_machinegun_first_force 50
set g_balance_machinegun_first_refire 0.2
set g_balance_machinegun_first_spread 0.015
set g_balance_machinegun_mode 0
set g_balance_machinegun_reload_ammo 0
set g_balance_machinegun_reload_time 2
set g_balance_machinegun_solidpenetration 13.1
set g_balance_machinegun_spread_add 0.02
set g_balance_machinegun_spread_max 0.6
set g_balance_machinegun_spread_min 0.02
set g_balance_machinegun_sustained_ammo 1
set g_balance_machinegun_sustained_damage 15
set g_balance_machinegun_sustained_force 27
set g_balance_machinegun_sustained_refire 0.1
set g_balance_machinegun_sustained_spread 0.05
set g_balance_machinegun_switchdelay_drop 0.15
set g_balance_machinegun_switchdelay_raise 0.15
set g_balance_machinegun_weaponreplace ""
set g_balance_machinegun_weaponstart 0
set g_balance_machinegun_weaponstartoverride -1
set g_balance_machinegun_weaponthrowable 1
// }}}
// {{{ #4: Mortar
set g_balance_mortar_bouncefactor 0.5
set g_balance_mortar_bouncestop 0.075
set g_balance_mortar_primary_ammo 2
set g_balance_mortar_primary_animtime 0.3
set g_balance_mortar_primary_damage 70
set g_balance_mortar_primary_damageforcescale 4
set g_balance_mortar_primary_edgedamage 25
set g_balance_mortar_primary_force 400
set g_balance_mortar_primary_health 25
set g_balance_mortar_primary_lifetime 30
set g_balance_mortar_primary_lifetime_stick 1
set g_balance_mortar_primary_radius 140
set g_balance_mortar_primary_refire 0.8
set g_balance_mortar_primary_remote_minbouncecnt 0
set g_balance_mortar_primary_speed 2000
set g_balance_mortar_primary_speed_up 200
set g_balance_mortar_primary_speed_z 0
set g_balance_mortar_primary_spread 0
set g_balance_mortar_primary_type 0
set g_balance_mortar_reload_ammo 0
set g_balance_mortar_reload_time 2
set g_balance_mortar_secondary_ammo 2
set g_balance_mortar_secondary_animtime 0.3
set g_balance_mortar_secondary_damage 70
set g_balance_mortar_secondary_damageforcescale 4
set g_balance_mortar_secondary_edgedamage 38
set g_balance_mortar_secondary_force 400
set g_balance_mortar_secondary_health 10
set g_balance_mortar_secondary_lifetime 2.5
set g_balance_mortar_secondary_lifetime_bounce 0
set g_balance_mortar_secondary_lifetime_stick 0
set g_balance_mortar_secondary_radius 140
set g_balance_mortar_secondary_refire 0.7
set g_balance_mortar_secondary_remote_detonateprimary 0
set g_balance_mortar_secondary_speed 1400
set g_balance_mortar_secondary_speed_up 200
set g_balance_mortar_secondary_speed_z 0
set g_balance_mortar_secondary_spread 0
set g_balance_mortar_secondary_type 1
set g_balance_mortar_switchdelay_drop 0.15
set g_balance_mortar_switchdelay_raise 0.15
set g_balance_mortar_weaponreplace ""
set g_balance_mortar_weaponstart 0
set g_balance_mortar_weaponstartoverride -1
set g_balance_mortar_weaponthrowable 1
// }}}
// {{{ #5: Mine Layer (MUTATOR WEAPON)
set g_balance_minelayer_ammo 4
set g_balance_minelayer_animtime 0.4
set g_balance_minelayer_damage 40
set g_balance_minelayer_damageforcescale 0
set g_balance_minelayer_detonatedelay -1
set g_balance_minelayer_edgedamage 20
set g_balance_minelayer_force 250
set g_balance_minelayer_health 15
set g_balance_minelayer_lifetime 10
set g_balance_minelayer_lifetime_countdown 0.5
set g_balance_minelayer_limit 3
set g_balance_minelayer_protection 0
set g_balance_minelayer_proximityradius 150
set g_balance_minelayer_radius 175
set g_balance_minelayer_refire 1.5
set g_balance_minelayer_reload_ammo 0
set g_balance_minelayer_reload_time 2
set g_balance_minelayer_remote_damage 45
set g_balance_minelayer_remote_edgedamage 40
set g_balance_minelayer_remote_force 300
set g_balance_minelayer_remote_radius 200
set g_balance_minelayer_speed 1000
set g_balance_minelayer_switchdelay_drop 0.15
set g_balance_minelayer_switchdelay_raise 0.15
set g_balance_minelayer_time 0.5
set g_balance_minelayer_weaponreplace ""
set g_balance_minelayer_weaponstart 0
set g_balance_minelayer_weaponstartoverride -1
set g_balance_minelayer_weaponthrowable 1
// }}}
// {{{ #6: Electro
set g_balance_electro_combo_comboradius 0
set g_balance_electro_combo_comboradius_thruwall 0
set g_balance_electro_combo_damage 80
set g_balance_electro_combo_edgedamage 0
set g_balance_electro_combo_force 200
set g_balance_electro_combo_radius 250
set g_balance_electro_combo_safeammocheck 0
set g_balance_electro_combo_speed 2000
set g_balance_electro_primary_ammo 2
set g_balance_electro_primary_animtime 0.3
set g_balance_electro_primary_comboradius 0
set g_balance_electro_primary_damage 65
set g_balance_electro_primary_edgedamage 0
set g_balance_electro_primary_force 200
set g_balance_electro_primary_lifetime 30
set g_balance_electro_primary_midaircombo_enemy 1
set g_balance_electro_primary_midaircombo_explode 0
set g_balance_electro_primary_midaircombo_interval 0
set g_balance_electro_primary_midaircombo_own 1
set g_balance_electro_primary_midaircombo_radius 0
set g_balance_electro_primary_midaircombo_speed 2000
set g_balance_electro_primary_midaircombo_teammate 1
set g_balance_electro_primary_radius 150
set g_balance_electro_primary_refire 0.6
set g_balance_electro_primary_speed 2000
set g_balance_electro_primary_spread 0
set g_balance_electro_reload_ammo 0
set g_balance_electro_reload_time 2
set g_balance_electro_secondary_ammo 2
set g_balance_electro_secondary_animtime 0.3
set g_balance_electro_secondary_bouncefactor 0.5
set g_balance_electro_secondary_bouncestop 0.075
set g_balance_electro_secondary_count 1
set g_balance_electro_secondary_damage 50
set g_balance_electro_secondary_damagedbycontents 0
set g_balance_electro_secondary_damageforcescale 4
set g_balance_electro_secondary_edgedamage 0
set g_balance_electro_secondary_force 200
set g_balance_electro_secondary_health 5
set g_balance_electro_secondary_lifetime 5
set g_balance_electro_secondary_limit 0
set g_balance_electro_secondary_radius 150
set g_balance_electro_secondary_refire 0.3
set g_balance_electro_secondary_refire2 0.3
set g_balance_electro_secondary_speed 900
set g_balance_electro_secondary_speed_up 200
set g_balance_electro_secondary_speed_z 0
set g_balance_electro_secondary_spread 0.04
set g_balance_electro_secondary_stick 0
set g_balance_electro_secondary_touchexplode 0
set g_balance_electro_switchdelay_drop 0.15
set g_balance_electro_switchdelay_raise 0.15
set g_balance_electro_weaponreplace ""
set g_balance_electro_weaponstart 0
set g_balance_electro_weaponstartoverride -1
set g_balance_electro_weaponthrowable 1
// }}}
// {{{ #7: Crylink
set g_balance_crylink_primary_ammo 2
set g_balance_crylink_primary_animtime 0.3
set g_balance_crylink_primary_bouncedamagefactor 0.5
set g_balance_crylink_primary_bounces 1
set g_balance_crylink_primary_damage 18
set g_balance_crylink_primary_edgedamage 0
set g_balance_crylink_primary_force -55
set g_balance_crylink_primary_joindelay 0
set g_balance_crylink_primary_joinexplode 0
set g_balance_crylink_primary_joinexplode_damage 0
set g_balance_crylink_primary_joinexplode_edgedamage 0
set g_balance_crylink_primary_joinexplode_force 0
set g_balance_crylink_primary_joinexplode_radius 0
set g_balance_crylink_primary_joinspread 0
set g_balance_crylink_primary_linkexplode 1
set g_balance_crylink_primary_middle_fadetime 5
set g_balance_crylink_primary_middle_lifetime 5
set g_balance_crylink_primary_other_fadetime 0.25
set g_balance_crylink_primary_other_lifetime 0.1
set g_balance_crylink_primary_radius 80
set g_balance_crylink_primary_refire 0.4
set g_balance_crylink_primary_shots 4
set g_balance_crylink_primary_speed 7000
set g_balance_crylink_primary_spread 0.03
set g_balance_crylink_reload_ammo 0
set g_balance_crylink_reload_time 2
set g_balance_crylink_secondary 1
set g_balance_crylink_secondary_ammo 2
set g_balance_crylink_secondary_animtime 0.2
set g_balance_crylink_secondary_bouncedamagefactor 0.5
set g_balance_crylink_secondary_bounces 0
set g_balance_crylink_secondary_damage 18
set g_balance_crylink_secondary_edgedamage 5
set g_balance_crylink_secondary_force -55
set g_balance_crylink_secondary_joindelay 0
set g_balance_crylink_secondary_joinexplode 0
set g_balance_crylink_secondary_joinexplode_damage 0
set g_balance_crylink_secondary_joinexplode_edgedamage 0
set g_balance_crylink_secondary_joinexplode_force 0
set g_balance_crylink_secondary_joinexplode_radius 0
set g_balance_crylink_secondary_joinspread 0
set g_balance_crylink_secondary_linkexplode 1
set g_balance_crylink_secondary_middle_fadetime 5
set g_balance_crylink_secondary_middle_lifetime 5
set g_balance_crylink_secondary_other_fadetime 2
set g_balance_crylink_secondary_other_lifetime 2
set g_balance_crylink_secondary_radius 100
set g_balance_crylink_secondary_refire 0.5
set g_balance_crylink_secondary_shots 7
set g_balance_crylink_secondary_speed 7000
set g_balance_crylink_secondary_spread 0.08
set g_balance_crylink_secondary_spreadtype 0
set g_balance_crylink_switchdelay_drop 0.15
set g_balance_crylink_switchdelay_raise 0.15
set g_balance_crylink_weaponreplace ""
set g_balance_crylink_weaponstart 0
set g_balance_crylink_weaponstartoverride -1
set g_balance_crylink_weaponthrowable 1
// }}}
// {{{ #8: Vortex
set g_balance_vortex_charge 0
set g_balance_vortex_charge_always 0
set g_balance_vortex_charge_animlimit 0.5
set g_balance_vortex_charge_limit 1
set g_balance_vortex_charge_maxspeed 800
set g_balance_vortex_charge_mindmg 40
set g_balance_vortex_charge_minspeed 400
set g_balance_vortex_charge_rate 0.4
set g_balance_vortex_charge_rot_pause 0
set g_balance_vortex_charge_rot_rate 0
set g_balance_vortex_charge_shot_multiplier 0
set g_balance_vortex_charge_start 0.5
set g_balance_vortex_charge_velocity_rate 0
set g_balance_vortex_primary_ammo 5
set g_balance_vortex_primary_animtime 0.3
set g_balance_vortex_primary_armorpierce 0
set g_balance_vortex_primary_damage 100
set g_balance_vortex_primary_damagefalloff_forcehalflife 0
set g_balance_vortex_primary_damagefalloff_halflife 0
set g_balance_vortex_primary_damagefalloff_maxdist 0
set g_balance_vortex_primary_damagefalloff_mindist 0
set g_balance_vortex_primary_force 600
set g_balance_vortex_primary_refire 1.5
set g_balance_vortex_reload_ammo 0
set g_balance_vortex_reload_time 2
set g_balance_vortex_secondary 0
set g_balance_vortex_secondary_ammo 2
set g_balance_vortex_secondary_animtime 0
set g_balance_vortex_secondary_armorpierce 0
set g_balance_vortex_secondary_chargepool 0
set g_balance_vortex_secondary_chargepool_pause_regen 1
set g_balance_vortex_secondary_chargepool_regen 0.15
set g_balance_vortex_secondary_damage 0
set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
set g_balance_vortex_secondary_damagefalloff_halflife 0
set g_balance_vortex_secondary_damagefalloff_maxdist 0
set g_balance_vortex_secondary_damagefalloff_mindist 0
set g_balance_vortex_secondary_force 0
set g_balance_vortex_secondary_refire 0
set g_balance_vortex_switchdelay_drop 0.15
set g_balance_vortex_switchdelay_raise 0.15
set g_balance_vortex_weaponreplace ""
set g_balance_vortex_weaponstart 0
set g_balance_vortex_weaponstartoverride -1
set g_balance_vortex_weaponthrowable 1
// }}}
// {{{ #9: Hagar
set g_balance_hagar_primary_ammo 1
set g_balance_hagar_primary_damage 37
set g_balance_hagar_primary_damageforcescale 0
set g_balance_hagar_primary_edgedamage 15
set g_balance_hagar_primary_force 100
set g_balance_hagar_primary_health 0
set g_balance_hagar_primary_lifetime 30
set g_balance_hagar_primary_radius 65
set g_balance_hagar_primary_refire 0.15
set g_balance_hagar_primary_speed 3000
set g_balance_hagar_primary_spread 0.01
set g_balance_hagar_reload_ammo 0
set g_balance_hagar_reload_time 2
set g_balance_hagar_secondary 1
set g_balance_hagar_secondary_ammo 1
set g_balance_hagar_secondary_damage 37
set g_balance_hagar_secondary_damageforcescale 0
set g_balance_hagar_secondary_edgedamage 15
set g_balance_hagar_secondary_force 100
set g_balance_hagar_secondary_health 0
set g_balance_hagar_secondary_lifetime_min 30
set g_balance_hagar_secondary_lifetime_rand 0
set g_balance_hagar_secondary_load 0
set g_balance_hagar_secondary_load_abort 1
set g_balance_hagar_secondary_load_animtime 0.2
set g_balance_hagar_secondary_load_hold 4
set g_balance_hagar_secondary_load_linkexplode 0
set g_balance_hagar_secondary_load_max 4
set g_balance_hagar_secondary_load_releasedeath 0
set g_balance_hagar_secondary_load_speed 0.5
set g_balance_hagar_secondary_load_spread 0.075
set g_balance_hagar_secondary_load_spread_bias 0.5
set g_balance_hagar_secondary_radius 80
set g_balance_hagar_secondary_refire 0.15
set g_balance_hagar_secondary_speed 1400
set g_balance_hagar_secondary_spread 0.015
set g_balance_hagar_switchdelay_drop 0.15
set g_balance_hagar_switchdelay_raise 0.15
set g_balance_hagar_weaponreplace ""
set g_balance_hagar_weaponstart 0
set g_balance_hagar_weaponstartoverride -1
set g_balance_hagar_weaponthrowable 1
// }}}
// {{{ #10: Devastator
set g_balance_devastator_ammo 3
set g_balance_devastator_animtime 0.3
set g_balance_devastator_damage 105
set g_balance_devastator_damageforcescale 4
set g_balance_devastator_detonatedelay 0.2
set g_balance_devastator_edgedamage 40
set g_balance_devastator_force 600
set g_balance_devastator_guidedelay 0.15
set g_balance_devastator_guidegoal 512
set g_balance_devastator_guiderate 90
set g_balance_devastator_guideratedelay 0.01
set g_balance_devastator_guidestop 0
set g_balance_devastator_health 40
set g_balance_devastator_lifetime 30
set g_balance_devastator_radius 150
set g_balance_devastator_refire 1
set g_balance_devastator_reload_ammo 0
set g_balance_devastator_reload_time 2
set g_balance_devastator_remote_damage 105
set g_balance_devastator_remote_edgedamage 40
set g_balance_devastator_remote_force 600
set g_balance_devastator_remote_jump 0
set g_balance_devastator_remote_jump_damage 70
set g_balance_devastator_remote_jump_force 0
set g_balance_devastator_remote_jump_radius 100
set g_balance_devastator_remote_jump_velocity_z_add 400
set g_balance_devastator_remote_jump_velocity_z_max 1500
set g_balance_devastator_remote_jump_velocity_z_min 400
set g_balance_devastator_remote_radius 150
set g_balance_devastator_speed 850
set g_balance_devastator_speedaccel 0
set g_balance_devastator_speedstart 850
set g_balance_devastator_switchdelay_drop 0.15
set g_balance_devastator_switchdelay_raise 0.15
set g_balance_devastator_weaponreplace ""
set g_balance_devastator_weaponstart 0
set g_balance_devastator_weaponstartoverride -1
set g_balance_devastator_weaponthrowable 1
// }}}
// {{{ #11: Port-O-Launch
set g_balance_porto_primary_animtime 0.3
set g_balance_porto_primary_lifetime 30
set g_balance_porto_primary_refire 1.5
set g_balance_porto_primary_speed 2000
set g_balance_porto_secondary 1
set g_balance_porto_secondary_animtime 0.3
set g_balance_porto_secondary_lifetime 30
set g_balance_porto_secondary_refire 1.5
set g_balance_porto_secondary_speed 2000
set g_balance_porto_switchdelay_drop 0.15
set g_balance_porto_switchdelay_raise 0.15
set g_balance_porto_weaponreplace ""
set g_balance_porto_weaponstart 0
set g_balance_porto_weaponstartoverride -1
set g_balance_porto_weaponthrowable 1
// }}}
// {{{ #12: Vaporizer
set g_balance_vaporizer_primary_ammo 10
set g_balance_vaporizer_primary_animtime 0.3
set g_balance_vaporizer_primary_damage -1
set g_balance_vaporizer_primary_force 800
set g_balance_vaporizer_primary_refire 1
set g_balance_vaporizer_reload_ammo 0
set g_balance_vaporizer_reload_time 0
set g_balance_vaporizer_secondary_ammo 0
set g_balance_vaporizer_secondary_animtime 0.2
set g_balance_vaporizer_secondary_damage 25
set g_balance_vaporizer_secondary_delay 0
set g_balance_vaporizer_secondary_edgedamage 12.5
set g_balance_vaporizer_secondary_force 400
set g_balance_vaporizer_secondary_force_zscale 1
set g_balance_vaporizer_secondary_lifetime 5
set g_balance_vaporizer_secondary_radius 70
set g_balance_vaporizer_secondary_refire 0.7
set g_balance_vaporizer_secondary_shotangle 0
set g_balance_vaporizer_secondary_speed 6000
set g_balance_vaporizer_secondary_spread 0
set g_balance_vaporizer_switchdelay_drop 0.15
set g_balance_vaporizer_switchdelay_raise 0.15
set g_balance_vaporizer_weaponreplace ""
set g_balance_vaporizer_weaponstart 0
set g_balance_vaporizer_weaponstartoverride -1
set g_balance_vaporizer_weaponthrowable 0
// }}}
// {{{ #13: Grappling Hook
set g_balance_hook_primary_ammo 5
set g_balance_hook_primary_animtime 0.3
set g_balance_hook_primary_hooked_ammo 5
set g_balance_hook_primary_hooked_time_free 2
set g_balance_hook_primary_hooked_time_max 0
set g_balance_hook_primary_refire 0.2
set g_balance_hook_secondary_animtime 0.3
set g_balance_hook_secondary_damage 25
set g_balance_hook_secondary_damageforcescale 0
set g_balance_hook_secondary_duration 1.5
set g_balance_hook_secondary_edgedamage 5
set g_balance_hook_secondary_force -2000
set g_balance_hook_secondary_gravity 5
set g_balance_hook_secondary_health 15
set g_balance_hook_secondary_lifetime 5
set g_balance_hook_secondary_power 3
set g_balance_hook_secondary_radius 500
set g_balance_hook_secondary_refire 3
set g_balance_hook_secondary_speed 0
set g_balance_hook_switchdelay_drop 0.15
set g_balance_hook_switchdelay_raise 0.15
set g_balance_hook_weaponreplace ""
set g_balance_hook_weaponstart 0
set g_balance_hook_weaponstartoverride -1
set g_balance_hook_weaponthrowable 1
// }}}
// {{{ #14: Heavy Laser Assault Cannon (MUTATOR WEAPON)
set g_balance_hlac_primary_ammo 1
set g_balance_hlac_primary_animtime 0.4
set g_balance_hlac_primary_damage 18
set g_balance_hlac_primary_edgedamage 9
set g_balance_hlac_primary_force 90
set g_balance_hlac_primary_lifetime 5
set g_balance_hlac_primary_radius 70
set g_balance_hlac_primary_refire 0.15
set g_balance_hlac_primary_speed 9000
set g_balance_hlac_primary_spread_add 0.0045
set g_balance_hlac_primary_spread_crouchmod 0.25
set g_balance_hlac_primary_spread_max 0.25
set g_balance_hlac_primary_spread_min 0.01
set g_balance_hlac_reload_ammo 0
set g_balance_hlac_reload_time 2
set g_balance_hlac_secondary 1
set g_balance_hlac_secondary_ammo 10
set g_balance_hlac_secondary_animtime 0.3
set g_balance_hlac_secondary_damage 15
set g_balance_hlac_secondary_edgedamage 7.5
set g_balance_hlac_secondary_force 90
set g_balance_hlac_secondary_lifetime 5
set g_balance_hlac_secondary_radius 70
set g_balance_hlac_secondary_refire 1
set g_balance_hlac_secondary_shots 6
set g_balance_hlac_secondary_speed 9000
set g_balance_hlac_secondary_spread 0.15
set g_balance_hlac_secondary_spread_crouchmod 0.5
set g_balance_hlac_switchdelay_drop 0.15
set g_balance_hlac_switchdelay_raise 0.15
set g_balance_hlac_weaponreplace ""
set g_balance_hlac_weaponstart 0
set g_balance_hlac_weaponstartoverride -1
set g_balance_hlac_weaponthrowable 1
// }}}
// {{{ #15: @!#%'n Tuba
set g_balance_tuba_animtime 0.05
set g_balance_tuba_attenuation 0.5
set g_balance_tuba_damage 5
set g_balance_tuba_edgedamage 0
set g_balance_tuba_fadetime 0.25
set g_balance_tuba_force 40
set g_balance_tuba_pitchstep 6
set g_balance_tuba_radius 200
set g_balance_tuba_refire 0.05
set g_balance_tuba_switchdelay_drop 0.15
set g_balance_tuba_switchdelay_raise 0.15
set g_balance_tuba_volume 1
set g_balance_tuba_weaponreplace ""
set g_balance_tuba_weaponstart 0
set g_balance_tuba_weaponstartoverride -1
set g_balance_tuba_weaponthrowable 1
// }}}
// {{{ #16: Rifle (MUTATOR WEAPON)
set g_balance_rifle_bursttime 0
set g_balance_rifle_primary_ammo 10
set g_balance_rifle_primary_animtime 0.4
set g_balance_rifle_primary_bullethail 0
set g_balance_rifle_primary_burstcost 0
set g_balance_rifle_primary_damage 80
set g_balance_rifle_primary_force 100
set g_balance_rifle_primary_headshot_multiplier 1.25
set g_balance_rifle_primary_refire 1.2
set g_balance_rifle_primary_shots 1
set g_balance_rifle_primary_solidpenetration 62.2
set g_balance_rifle_primary_spread 0
set g_balance_rifle_primary_tracer 1
set g_balance_rifle_reload_ammo 80
set g_balance_rifle_reload_time 2
set g_balance_rifle_secondary 1
set g_balance_rifle_secondary_ammo 10
set g_balance_rifle_secondary_animtime 0.3
set g_balance_rifle_secondary_bullethail 0
set g_balance_rifle_secondary_burstcost 0
set g_balance_rifle_secondary_damage 20
set g_balance_rifle_secondary_force 50
set g_balance_rifle_secondary_headshot_multiplier 0.1875
set g_balance_rifle_secondary_refire 0.9
set g_balance_rifle_secondary_reload 0
set g_balance_rifle_secondary_shots 4
set g_balance_rifle_secondary_solidpenetration 15.5
set g_balance_rifle_secondary_spread 0.04
set g_balance_rifle_secondary_tracer 0
set g_balance_rifle_switchdelay_drop 0.15
set g_balance_rifle_switchdelay_raise 0.15
set g_balance_rifle_weaponreplace ""
set g_balance_rifle_weaponstart 0
set g_balance_rifle_weaponstartoverride -1
set g_balance_rifle_weaponthrowable 1
// }}}
// {{{ #17: Fireball
set g_balance_fireball_primary_animtime 0.4
set g_balance_fireball_primary_bfgdamage 100
set g_balance_fireball_primary_bfgforce 0
set g_balance_fireball_primary_bfgradius 1000
set g_balance_fireball_primary_damage 200
set g_balance_fireball_primary_damageforcescale 0
set g_balance_fireball_primary_edgedamage 50
set g_balance_fireball_primary_force 600
set g_balance_fireball_primary_health 0
set g_balance_fireball_primary_laserburntime 0.5
set g_balance_fireball_primary_laserdamage 80
set g_balance_fireball_primary_laseredgedamage 20
set g_balance_fireball_primary_laserradius 256
set g_balance_fireball_primary_lifetime 15
set g_balance_fireball_primary_radius 200
set g_balance_fireball_primary_refire 2
set g_balance_fireball_primary_refire2 0
set g_balance_fireball_primary_speed 1200
set g_balance_fireball_primary_spread 0
set g_balance_fireball_secondary_animtime 0.3
set g_balance_fireball_secondary_damage 40
set g_balance_fireball_secondary_damageforcescale 4
set g_balance_fireball_secondary_damagetime 5
set g_balance_fireball_secondary_laserburntime 0.5
set g_balance_fireball_secondary_laserdamage 50
set g_balance_fireball_secondary_laseredgedamage 20
set g_balance_fireball_secondary_laserradius 110
set g_balance_fireball_secondary_lifetime 7
set g_balance_fireball_secondary_refire 1.5
set g_balance_fireball_secondary_speed 900
set g_balance_fireball_secondary_speed_up 100
set g_balance_fireball_secondary_speed_z 0
set g_balance_fireball_secondary_spread 0
set g_balance_fireball_switchdelay_drop 0.15
set g_balance_fireball_switchdelay_raise 0.15
set g_balance_fireball_weaponreplace ""
set g_balance_fireball_weaponstart 0
set g_balance_fireball_weaponstartoverride -1
set g_balance_fireball_weaponthrowable 0
// }}}
// {{{ #18: T.A.G. Seeker (MUTATOR WEAPON)
set g_balance_seeker_flac_ammo 1
set g_balance_seeker_flac_animtime 0.1
set g_balance_seeker_flac_damage 15
set g_balance_seeker_flac_edgedamage 10
set g_balance_seeker_flac_force 50
set g_balance_seeker_flac_lifetime 0.1
set g_balance_seeker_flac_lifetime_rand 0.05
set g_balance_seeker_flac_radius 100
set g_balance_seeker_flac_refire 0.1
set g_balance_seeker_flac_speed 3000
set g_balance_seeker_flac_speed_up 1000
set g_balance_seeker_flac_speed_z 0
set g_balance_seeker_flac_spread 0.4
set g_balance_seeker_missile_accel 1400
set g_balance_seeker_missile_ammo 2
set g_balance_seeker_missile_animtime 0.2
set g_balance_seeker_missile_count 3
set g_balance_seeker_missile_damage 30
set g_balance_seeker_missile_damageforcescale 4
set g_balance_seeker_missile_decel 1400
set g_balance_seeker_missile_delay 0.25
set g_balance_seeker_missile_edgedamage 10
set g_balance_seeker_missile_force 150
set g_balance_seeker_missile_health 5
set g_balance_seeker_missile_lifetime 15
set g_balance_seeker_missile_proxy 0
set g_balance_seeker_missile_proxy_delay 0.2
set g_balance_seeker_missile_proxy_maxrange 45
set g_balance_seeker_missile_radius 80
set g_balance_seeker_missile_refire 0.5
set g_balance_seeker_missile_smart 1
set g_balance_seeker_missile_smart_mindist 800
set g_balance_seeker_missile_smart_trace_max 2500
set g_balance_seeker_missile_smart_trace_min 1000
set g_balance_seeker_missile_speed 700
set g_balance_seeker_missile_speed_max 1300
set g_balance_seeker_missile_speed_up 300
set g_balance_seeker_missile_speed_z 0
set g_balance_seeker_missile_spread 0
set g_balance_seeker_missile_turnrate 0.65
set g_balance_seeker_reload_ammo 0
set g_balance_seeker_reload_time 2
set g_balance_seeker_switchdelay_drop 0.15
set g_balance_seeker_switchdelay_raise 0.15
set g_balance_seeker_tag_ammo 1
set g_balance_seeker_tag_animtime 0.2
set g_balance_seeker_tag_damageforcescale 4
set g_balance_seeker_tag_health 5
set g_balance_seeker_tag_lifetime 15
set g_balance_seeker_tag_refire 0.75
set g_balance_seeker_tag_speed 5000
set g_balance_seeker_tag_spread 0
set g_balance_seeker_tag_tracker_lifetime 10
set g_balance_seeker_type 0
set g_balance_seeker_weaponreplace ""
set g_balance_seeker_weaponstart 0
set g_balance_seeker_weaponstartoverride -1
set g_balance_seeker_weaponthrowable 1
// }}}
// {{{ #19: Shockwave
set g_balance_shockwave_blast_animtime 0.3
set g_balance_shockwave_blast_damage 20
set g_balance_shockwave_blast_distance 1000
set g_balance_shockwave_blast_edgedamage 0
set g_balance_shockwave_blast_force 200
set g_balance_shockwave_blast_force_forwardbias 50
set g_balance_shockwave_blast_force_zscale 2
set g_balance_shockwave_blast_jump_damage 20
set g_balance_shockwave_blast_jump_edgedamage 0
set g_balance_shockwave_blast_jump_force 300
set g_balance_shockwave_blast_jump_force_velocitybias 0
set g_balance_shockwave_blast_jump_force_zscale 1.25
set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
set g_balance_shockwave_blast_jump_multiplier_distance 0.5
set g_balance_shockwave_blast_jump_multiplier_min 0
set g_balance_shockwave_blast_jump_radius 150
set g_balance_shockwave_blast_multiplier_accuracy 0.5
set g_balance_shockwave_blast_multiplier_distance 0.5
set g_balance_shockwave_blast_multiplier_min 0
set g_balance_shockwave_blast_refire 0.75
set g_balance_shockwave_blast_splash_damage 15
set g_balance_shockwave_blast_splash_edgedamage 0
set g_balance_shockwave_blast_splash_force 100
set g_balance_shockwave_blast_splash_force_forwardbias 50
set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
set g_balance_shockwave_blast_splash_multiplier_distance 0.5
set g_balance_shockwave_blast_splash_multiplier_min 0
set g_balance_shockwave_blast_splash_radius 70
set g_balance_shockwave_blast_spread_max 120
set g_balance_shockwave_blast_spread_min 25
set g_balance_shockwave_melee_animtime 1.3
set g_balance_shockwave_melee_damage 80
set g_balance_shockwave_melee_delay 0.25
set g_balance_shockwave_melee_force 200
set g_balance_shockwave_melee_multihit 1
set g_balance_shockwave_melee_no_doubleslap 1
set g_balance_shockwave_melee_nonplayerdamage 40
set g_balance_shockwave_melee_range 120
set g_balance_shockwave_melee_refire 1.25
set g_balance_shockwave_melee_swing_side 120
set g_balance_shockwave_melee_swing_up 30
set g_balance_shockwave_melee_time 0.15
set g_balance_shockwave_melee_traces 10
set g_balance_shockwave_switchdelay_drop 0.15
set g_balance_shockwave_switchdelay_raise 0.15
set g_balance_shockwave_weaponreplace ""
set g_balance_shockwave_weaponstart 0
set g_balance_shockwave_weaponstartoverride -1
set g_balance_shockwave_weaponthrowable 0
// }}}
// {{{ #20: Arc
set g_balance_arc_beam_ammo 4
set g_balance_arc_beam_animtime 0.2
set g_balance_arc_beam_botaimlifetime 0
set g_balance_arc_beam_botaimspeed 0
set g_balance_arc_beam_damage 115
set g_balance_arc_beam_degreespersegment 1
set g_balance_arc_beam_distancepersegment 0
set g_balance_arc_beam_falloff_halflifedist 0
set g_balance_arc_beam_falloff_maxdist 0
set g_balance_arc_beam_falloff_mindist 0
set g_balance_arc_beam_force 900
set g_balance_arc_beam_healing_amax 100
set g_balance_arc_beam_healing_aps 50
set g_balance_arc_beam_healing_hmax 150
set g_balance_arc_beam_healing_hps 50
set g_balance_arc_beam_heat 1
set g_balance_arc_beam_maxangle 10
set g_balance_arc_beam_nonplayerdamage 80
set g_balance_arc_beam_range 1000
set g_balance_arc_beam_refire 0.5
set g_balance_arc_beam_returnspeed 8
set g_balance_arc_beam_tightness 0.5
set g_balance_arc_bolt 0
set g_balance_arc_bolt_ammo 1
set g_balance_arc_bolt_bounce_count 0
set g_balance_arc_bolt_bounce_explode 0
set g_balance_arc_bolt_bounce_lifetime 0
set g_balance_arc_bolt_count 1
set g_balance_arc_bolt_damage 25
set g_balance_arc_bolt_damageforcescale 0
set g_balance_arc_bolt_edgedamage 12.5
set g_balance_arc_bolt_force 100
set g_balance_arc_bolt_health 15
set g_balance_arc_bolt_lifetime 5
set g_balance_arc_bolt_radius 65
set g_balance_arc_bolt_refire 0.16667
set g_balance_arc_bolt_refire2 0.16667
set g_balance_arc_bolt_speed 2200
set g_balance_arc_bolt_spread 0.03
set g_balance_arc_burst_ammo 15
set g_balance_arc_burst_damage 150
set g_balance_arc_burst_healing_aps 100
set g_balance_arc_burst_healing_hps 100
set g_balance_arc_burst_heat 3
set g_balance_arc_cooldown 2.5
set g_balance_arc_cooldown_release 1
set g_balance_arc_overheat_max 5
set g_balance_arc_overheat_min 3
set g_balance_arc_switchdelay_drop 0.3
set g_balance_arc_switchdelay_raise 0.3
set g_balance_arc_weaponreplace ""
set g_balance_arc_weaponstart 0
set g_balance_arc_weaponstartoverride -1
set g_balance_arc_weaponthrowable 1
// }}}
// {{{ #21: Overkill Heavy Machine Gun (MUTATOR WEAPON)
set g_balance_okhmg_primary_ammo 1
set g_balance_okhmg_primary_damage 30
set g_balance_okhmg_primary_force 10
set g_balance_okhmg_primary_refire 0.05
set g_balance_okhmg_primary_solidpenetration 127
set g_balance_okhmg_primary_spread_add 0.005
set g_balance_okhmg_primary_spread_max 0.06
set g_balance_okhmg_primary_spread_min 0.01
set g_balance_okhmg_reload_ammo 120
set g_balance_okhmg_reload_time 1
set g_balance_okhmg_secondary_ammo 0
set g_balance_okhmg_secondary_animtime 0.2
set g_balance_okhmg_secondary_damage 25
set g_balance_okhmg_secondary_delay 0
set g_balance_okhmg_secondary_edgedamage 12.5
set g_balance_okhmg_secondary_force 360
set g_balance_okhmg_secondary_force_zscale 1
set g_balance_okhmg_secondary_lifetime 5
set g_balance_okhmg_secondary_radius 70
set g_balance_okhmg_secondary_refire 0.7
set g_balance_okhmg_secondary_refire_type 1
set g_balance_okhmg_secondary_shotangle 0
set g_balance_okhmg_secondary_speed 6000
set g_balance_okhmg_secondary_spread 0
set g_balance_okhmg_switchdelay_drop 0.2
set g_balance_okhmg_switchdelay_raise 0.2
set g_balance_okhmg_weaponreplace ""
set g_balance_okhmg_weaponstart 0
set g_balance_okhmg_weaponstartoverride 0
set g_balance_okhmg_weaponthrowable 0
// }}}
// {{{ #22: Overkill MachineGun (MUTATOR WEAPON)
set g_balance_okmachinegun_primary_ammo 1
set g_balance_okmachinegun_primary_damage 25
set g_balance_okmachinegun_primary_force 5
set g_balance_okmachinegun_primary_refire 0.1
set g_balance_okmachinegun_primary_solidpenetration 100
set g_balance_okmachinegun_primary_spread_add 0.012
set g_balance_okmachinegun_primary_spread_max 0.05
set g_balance_okmachinegun_primary_spread_min 0
set g_balance_okmachinegun_reload_ammo 30
set g_balance_okmachinegun_reload_time 1.5
set g_balance_okmachinegun_secondary_animtime 0.2
set g_balance_okmachinegun_secondary_damage 25
set g_balance_okmachinegun_secondary_delay 0
set g_balance_okmachinegun_secondary_edgedamage 12.5
set g_balance_okmachinegun_secondary_force 360
set g_balance_okmachinegun_secondary_force_zscale 1
set g_balance_okmachinegun_secondary_lifetime 5
set g_balance_okmachinegun_secondary_radius 70
set g_balance_okmachinegun_secondary_refire 0.7
set g_balance_okmachinegun_secondary_refire_type 1
set g_balance_okmachinegun_secondary_shotangle 0
set g_balance_okmachinegun_secondary_speed 6000
set g_balance_okmachinegun_secondary_spread 0
set g_balance_okmachinegun_switchdelay_drop 0.2
set g_balance_okmachinegun_switchdelay_raise 0.2
set g_balance_okmachinegun_weaponreplace ""
set g_balance_okmachinegun_weaponstart 0
set g_balance_okmachinegun_weaponstartoverride -1
set g_balance_okmachinegun_weaponthrowable 1
// }}}
// {{{ #23: Overkill Nex (MUTATOR WEAPON)
set g_balance_oknex_charge 0
set g_balance_oknex_charge_animlimit 0.5
set g_balance_oknex_charge_limit 1
set g_balance_oknex_charge_maxspeed 800
set g_balance_oknex_charge_mindmg 40
set g_balance_oknex_charge_minspeed 400
set g_balance_oknex_charge_rate 0.6
set g_balance_oknex_charge_rot_pause 0
set g_balance_oknex_charge_rot_rate 0
set g_balance_oknex_charge_shot_multiplier 0
set g_balance_oknex_charge_start 0.5
set g_balance_oknex_charge_velocity_rate 0
set g_balance_oknex_primary_ammo 10
set g_balance_oknex_primary_animtime 0.65
set g_balance_oknex_primary_damage 100
set g_balance_oknex_primary_damagefalloff_forcehalflife 0
set g_balance_oknex_primary_damagefalloff_halflife 0
set g_balance_oknex_primary_damagefalloff_maxdist 0
set g_balance_oknex_primary_damagefalloff_mindist 0
set g_balance_oknex_primary_force 500
set g_balance_oknex_primary_refire 1
set g_balance_oknex_reload_ammo 50
set g_balance_oknex_reload_time 2
set g_balance_oknex_secondary 2
set g_balance_oknex_secondary_ammo 0
set g_balance_oknex_secondary_animtime 0.2
set g_balance_oknex_secondary_chargepool 0
set g_balance_oknex_secondary_chargepool_pause_regen 1
set g_balance_oknex_secondary_chargepool_regen 0.15
set g_balance_oknex_secondary_damage 25
set g_balance_oknex_secondary_damagefalloff_forcehalflife 0
set g_balance_oknex_secondary_damagefalloff_halflife 0
set g_balance_oknex_secondary_damagefalloff_maxdist 0
set g_balance_oknex_secondary_damagefalloff_mindist 0
set g_balance_oknex_secondary_delay 0
set g_balance_oknex_secondary_edgedamage 12.5
set g_balance_oknex_secondary_force 360
set g_balance_oknex_secondary_force_zscale 1
set g_balance_oknex_secondary_lifetime 5
set g_balance_oknex_secondary_radius 70
set g_balance_oknex_secondary_refire 0.7
set g_balance_oknex_secondary_refire_type 1
set g_balance_oknex_secondary_shotangle 0
set g_balance_oknex_secondary_speed 6000
set g_balance_oknex_secondary_spread 0
set g_balance_oknex_switchdelay_drop 0.2
set g_balance_oknex_switchdelay_raise 0.2
set g_balance_oknex_weaponreplace ""
set g_balance_oknex_weaponstart 0
set g_balance_oknex_weaponstartoverride -1
set g_balance_oknex_weaponthrowable 1
// }}}
// {{{ #24: Overkill Rocket Propelled Chainsaw (MUTATOR WEAPON)
set g_balance_okrpc_primary_ammo 10
set g_balance_okrpc_primary_animtime 1
set g_balance_okrpc_primary_damage 150
set g_balance_okrpc_primary_damage2 500
set g_balance_okrpc_primary_damageforcescale 2
set g_balance_okrpc_primary_edgedamage 50
set g_balance_okrpc_primary_force 400
set g_balance_okrpc_primary_health 25
set g_balance_okrpc_primary_lifetime 30
set g_balance_okrpc_primary_radius 300
set g_balance_okrpc_primary_refire 1
set g_balance_okrpc_primary_speed 2500
set g_balance_okrpc_primary_speedaccel 5000
set g_balance_okrpc_reload_ammo 10
set g_balance_okrpc_reload_time 1
set g_balance_okrpc_secondary_ammo 0
set g_balance_okrpc_secondary_animtime 0.2
set g_balance_okrpc_secondary_damage 25
set g_balance_okrpc_secondary_delay 0
set g_balance_okrpc_secondary_edgedamage 12.5
set g_balance_okrpc_secondary_force 360
set g_balance_okrpc_secondary_force_zscale 1
set g_balance_okrpc_secondary_lifetime 5
set g_balance_okrpc_secondary_radius 70
set g_balance_okrpc_secondary_refire 0.7
set g_balance_okrpc_secondary_refire_type 1
set g_balance_okrpc_secondary_shotangle 0
set g_balance_okrpc_secondary_speed 6000
set g_balance_okrpc_secondary_spread 0
set g_balance_okrpc_switchdelay_drop 0.2
set g_balance_okrpc_switchdelay_raise 0.2
set g_balance_okrpc_weaponreplace ""
set g_balance_okrpc_weaponstart 0
set g_balance_okrpc_weaponstartoverride 0
set g_balance_okrpc_weaponthrowable 0
// }}}
// {{{ #25: Overkill Shotgun (MUTATOR WEAPON)
set g_balance_okshotgun_primary_ammo 3
set g_balance_okshotgun_primary_animtime 0.65
set g_balance_okshotgun_primary_bot_range 512
set g_balance_okshotgun_primary_bullets 10
set g_balance_okshotgun_primary_damage 17
set g_balance_okshotgun_primary_force 80
set g_balance_okshotgun_primary_refire 0.75
set g_balance_okshotgun_primary_solidpenetration 3.8
set g_balance_okshotgun_primary_spread 0.07
set g_balance_okshotgun_reload_ammo 24
set g_balance_okshotgun_reload_time 2
set g_balance_okshotgun_secondary_animtime 0.2
set g_balance_okshotgun_secondary_damage 25
set g_balance_okshotgun_secondary_delay 0
set g_balance_okshotgun_secondary_edgedamage 12.5
set g_balance_okshotgun_secondary_force 360
set g_balance_okshotgun_secondary_force_zscale 1
set g_balance_okshotgun_secondary_lifetime 5
set g_balance_okshotgun_secondary_radius 70
set g_balance_okshotgun_secondary_refire 0.7
set g_balance_okshotgun_secondary_refire_type 1
set g_balance_okshotgun_secondary_shotangle 0
set g_balance_okshotgun_secondary_speed 6000
set g_balance_okshotgun_secondary_spread 0
set g_balance_okshotgun_switchdelay_drop 0.2
set g_balance_okshotgun_switchdelay_raise 0.2
set g_balance_okshotgun_weaponreplace ""
set g_balance_okshotgun_weaponstart 0
set g_balance_okshotgun_weaponstartoverride -1
set g_balance_okshotgun_weaponthrowable 1
// }}}