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I'm running the latest version of barotrauma dedicated server and all mods. The only mods installed are server side lua, cs for barotrauma, and modding toolkit. When starting the dedicated server, I get the following error. If I then add a mod that requires modding toolkit (in my case Mechtrauma), it'll also throw an error when trying to initialize that. The server is running Ubuntu 22.04.
[Server] CsPackageManager: Error while instantiating plugin of type ModdingToolkit.MTKBootloader. Now disposing...
[Server] CsPackageManager: Details: Exception has been thrown by the target of an invocation. | System.MethodAccessException: Attempt by method 'ModdingToolkit.Utils+Logging.PrintMessage(System.String)' to access method 'Barotrauma.LuaCsLogger.LogMessage(System.String, System.Nullable1<Microsoft.Xna.Framework.Color>, System.Nullable1<Microsoft.Xna.Framework.Color>)' failed.
at ModdingToolkit.Utils.Logging.PrintMessage(String s)
at ModdingToolkit.MTKBootloader..ctor()
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean wrapExceptions)
The text was updated successfully, but these errors were encountered:
I'm running the latest version of barotrauma dedicated server and all mods. The only mods installed are server side lua, cs for barotrauma, and modding toolkit. When starting the dedicated server, I get the following error. If I then add a mod that requires modding toolkit (in my case Mechtrauma), it'll also throw an error when trying to initialize that. The server is running Ubuntu 22.04.
The text was updated successfully, but these errors were encountered: