- Physics improvements (#25)
- Bevy
0.14
- Migrated from
bevy_xpbd
toavian
- (BREAKING) Renamed
xpbd_collisions
feature toavian_collisions
- Renamed
xpbd_collision_example
toavian_collision_example
- Bump
bevy
to0.13.x
- Bump
bevy_rapier3d
to0.25.x
- Bump
bevy_xpbd3d
to0.4.x
- Bump
bevy_inspector_egui
to0.23.x
- Reworked example camera plugin
- Bump
bevy
to0.12.x
- Bump
bevy_rapier3d
to0.23.x
- Bump
bevy_inspector_egui
to0.21.x
- bevy_xpbd collision support (#22):
- Added
xpbd_collisions
feature - Added
xpbd_collision
example - Split
collisions
intorapier
andxpbd
sub-modules
- Added
- Collisions happen on fixed update schedule (#20)
- Fixed clippy warnings for rust 1.72.0 (#19)
- Added rustfmt config (#19)
- Added vertex colors in flag example (#19)
- Bump
bevy
to0.11.x
- Bump
bevy_rapier3d
to0.22.x
- Bump
bevy
to0.10.x
- Bump
bevy_rapier3d
to0.21.x
ClothBuilder
is nowReflect
and registered- Added vertex position anchoring for
ClothBuilder
:ClothBuilder::with_pinned_vertex_positions
ClothBuilder::with_anchored_vertex_positions
- Removed unused
VertexAnchor::world_space
attribute - Added
StickMode
enum with spring variants
- Fixed visibility issues with cloths. Now the
Aabb
is directly handled by the cloth engine.
With the new version (See Migration guide), the following changes were applied:
- (BREAKING) Removed
debug
feature - Removed
bevy_inspector_egui
dependency, kept only asdev-dependency
for examples
- Bump
bevy
to0.9.x
- Bump
bevy_rapier3d
to0.19.x
- Bump
bevy_inspector_egui
to0.14.x
- Modules refactoring
- Bump
bevy
to0.8.x
- Bump
bevy_rapier3d
to0.18.x
- Bump
bevy_inspector_egui
to0.13.x
- Removed
smooth-bevy-cameras
dependency
- bevy_rapier collision support:
- Added
rapier_collisions
feature - Added
rapier_collision
example - Added
ClothCollider
component
- Added
- Added
AccelerationSmoothing
enum, defining gravity/winds acceleration smoothing- Added related
acceleration_smoothing
field toClothConfig
- Added related
- Added custom anchor support with
VertexAnchor
- (BREAKING) Renamed
ClothBuilder::fixed_points
toanchored_vertex_ids
- Added
ClothBuilder::with_pinned_vertex_ids
method - Added
ClothBuilder::with_pinned_vertex_id
method - Added
ClothBuilder::with_anchored_vertex_ids
method - Added
ClothBuilder::with_anchored_vertex_id
method - Deprecated
ClothBuilder::with_fixed_points
in favor ofClothBuilder::with_pinned_vertex_ids
- Added
- Added
ClothBuilder::anchored_vertex_colors
field:- Added
ClothBuilder::with_pinned_vertex_colors
method - Added
ClothBuilder::with_pinned_vertex_color
method - Added
ClothBuilder::with_anchored_vertex_colors
method - Added
ClothBuilder::with_anchored_vertex_color
method
- Added
- Added
ClothBuilder::with_flat_normals
method- Deprecated
ClothBuilder::with_flat_normal_computation
in favor ofClothBuilder::with_flat_normals
- Deprecated
- Added
ClothBuilder::with_smooth_normals
method- Deprecated
ClothBuilder::with_smooth_normal_computation
in favor ofClothBuilder::with_smooth_normals
- Deprecated
- Added
rapier_collisions
example - Added
anchors
example
First version