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heap.c
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heap.c
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/* HEAP handling
Copyright (C) 1997, 1998 Free Software Foundation, Inc.
Written by Ben Pfaff <[email protected]>.
Modified 1999, with Ben's permission, by Richard
Heathfield <[email protected]> to handle
arbitrary data structures. Hacked for 'style'
too. ;-) (Purely for consistency with existing
code base.)
This program is free software; you can redistribute it
and/or modify it under the terms of the GNU General
Public License as published by the Free Software
Foundation; either version 2 of the License, or (at
your option) any later version.
This program is distributed in the hope that it will
be useful, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A
PARTICULAR PURPOSE. See the GNU General Public
License for more details.
You should have received a copy of the GNU General
Public License along with this program; if not, write
to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA. */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "heap.h"
/* Creates and returns a heap with an initial capacity
* of MaxCount elements. Returns non-NULL only if
* successful.
*/
HEAP *HeapCreate(size_t MaxCount)
{
HEAP *Heap = malloc(sizeof *Heap);
if(Heap != NULL)
{
Heap->Count = 0;
Heap->MaxCount = MaxCount;
Heap->Heap = malloc(Heap->MaxCount *
sizeof *Heap->Heap);
if(Heap->Heap == NULL)
{
free(Heap);
Heap = NULL;
}
}
return Heap;
}
/* Destroy the heap. */
void HeapDestroy(HEAP *Heap)
{
assert(Heap != NULL);
free(Heap->Heap);
free(Heap);
}
/* Insert an object into the heap.
* Returns nonzero only if successful.
*/
int HeapInsert(HEAP *Heap,
int Tag,
size_t Size,
void *Object,
HEAP_COMPARE Comp)
{
int i, j;
int Done = 0;
int Okay = 1;
void *NewObject = NULL;
assert (Heap != NULL);
NewObject = malloc(Size);
if(NULL == NewObject)
{
Okay = 0;
}
else
{
memcpy(NewObject, Object, Size);
}
if(Okay && Heap->Count >= Heap->MaxCount)
{
Heap->Heap = realloc(Heap->Heap,
2 * Heap->MaxCount *
sizeof *Heap->Heap);
if(Heap->Heap != NULL)
{
Heap->MaxCount *= 2;
}
else
{
Okay = 0;
free(NewObject);
}
}
if(Okay)
{
/* Knuth's Algorithm 5.2.3-16. Step 1. */
j = Heap->Count + 1;
while(!Done)
{
/* Step 2. */
i = j / 2;
/* Step 3. */
if (i == 0 || (*Comp)(Heap->Heap[i - 1].Object,
Heap->Heap[i - 1].Tag,
Object,
Tag) <= 0)
{
Heap->Heap[j - 1].Tag = Tag;
Heap->Heap[j - 1].Size = Size;
Heap->Heap[j - 1].Object = NewObject;
Heap->Count++;
Done = 1;
}
else
{
/* Step 4. */
Heap->Heap[j - 1] = Heap->Heap[i - 1];
j = i;
}
}
}
return Okay;
}
/* Deletes the first element in the heap (the one
* with the greatest index) and populates Tag, Size
* and Object (if non-NULL). Note: Object is, if
* non-NULL, assumed to point to an area of at
* least Size bytes.
*/
int HeapDelete(HEAP *Heap,
int *pTag,
size_t *pSize,
void *pObject,
HEAP_COMPARE Comp)
{
/* Knuth's Algorithm 5.2.3H-19. */
int l, r, i, j;
int Done;
int KeyTag;
void *KeyObject = NULL;
void *OldItem;
if (Heap->Count == 0)
return -1;
if(pTag != NULL)
{
*pTag = Heap->Heap[0].Tag;
}
if(pSize != NULL)
{
*pSize = Heap->Heap[0].Size;
}
if(pObject != NULL)
{
memcpy(pObject,
Heap->Heap[0].Object,
Heap->Heap[0].Size);
}
OldItem = Heap->Heap[0].Object;
KeyTag = Heap->Heap[Heap->Count - 1].Tag;
KeyObject = Heap->Heap[Heap->Count - 1].Object;
l = 1;
r = Heap->Count - 1;
j = 1;
Done = 0;
while(!Done)
{
i = j;
j *= 2;
if (j > r)
{
Done = 1;
}
else
{
if (j != r)
{
if((*Comp)(Heap->Heap[j - 1].Object,
Heap->Heap[j - 1].Tag,
Heap->Heap[j ].Object,
Heap->Heap[j ].Tag) > 0)
{
j++;
}
}
if((*Comp)(KeyObject,
KeyTag,
Heap->Heap[j - 1].Object,
Heap->Heap[j - 1].Tag) <= 0)
{
Done = 1;
}
else
{
Heap->Heap[i - 1] = Heap->Heap[j - 1];
}
}
}
Heap->Heap[i - 1].Object = KeyObject;
Heap->Heap[i - 1].Tag = KeyTag;
free(OldItem);
--Heap->Count;
return 0;
}
/* Returns the number of elements in the heap. */
int HeapGetSize(HEAP *Heap)
{
return Heap->Count;
}
int HeapVerify(HEAP *Heap, HEAP_COMPARE Comp, FILE *fp)
{
size_t j;
int BadCount = 0;
for (j = 1; j <= Heap->Count; j++)
{
if(j / 2 >= 1 &&
(*Comp)(Heap->Heap[j / 2 - 1].Object,
Heap->Heap[j / 2 - 1].Tag,
Heap->Heap[j - 1].Object,
Heap->Heap[j - 1].Tag) > 0)
{
++BadCount;
if(fp != NULL)
{
fprintf(fp,
"bad ordering of keys %d and %d\n",
j / 2 - 1,
j - 1);
}
}
}
return BadCount;
}
/* Dumps out the heap to an open stream. */
void HeapDump(const HEAP *Heap,
HEAP_PRINT Print,
FILE *fp)
{
size_t j;
if(fp != NULL)
{
fprintf(fp, "Heap contents:\n");
for(j = 1; j <= Heap->Count; j++)
{
fprintf(fp, "Data %d:\n", j - 1);
(*Print)(Heap->Heap[j - 1].Object,
Heap->Heap[j - 1].Tag,
Heap->Heap[j - 1].Size,
fp);
fprintf(fp, "Partner %d:\n", j / 2 - 1);
if(j / 2 >= 1)
{
(*Print)(Heap->Heap[j / 2 - 1].Object,
Heap->Heap[j / 2 - 1].Tag,
Heap->Heap[j / 2 - 1].Size,
fp);
}
else
{
fprintf(fp, "----\n");
}
}
}
}