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It would be really awesome to have a way to generate ramps/wedges in the same way we can generate stairs. Perhaps with mode for ramp length + angle or a simple right angle triangle filling your selected bounds. This would make gyms a lot easier to construct. An example use case where I had to get by by rotating boxes (which was a bit of a headache as well):
The text was updated successfully, but these errors were encountered:
You can create ramps without rotating brushes, by going into edit mode, and moving an edge down to meet the bottom edge. RCSG should automatically merge the vertices there and keep the brush shape.
You can create ramps without rotating brushes, by going into edit mode, and moving an edge down to meet the bottom edge. RCSG should automatically merge the vertices there and keep the brush shape.
Aye, this is workable but it means I need to do the math to make sure the angles are correct; I think the big thing here would be having some kind of generator that I can slap some parameters into and just get a best effort fit to my bounds. Though I guess I could very well just make a PR if I find the time and you'd be willing to accept it. 😄
It would be really awesome to have a way to generate ramps/wedges in the same way we can generate stairs. Perhaps with mode for ramp length + angle or a simple right angle triangle filling your selected bounds. This would make gyms a lot easier to construct. An example use case where I had to get by by rotating boxes (which was a bit of a headache as well):
The text was updated successfully, but these errors were encountered: