Listed below are various aspects of the assignment. When you turn in your work, please indicate the status of each item
- YES : indicates that the item is fully complete
- NO : indicates that the item is not attempted
- PART : indicates that the item is attempted but not fully complete
_YES 1 pt: The Pumpkin
class displays something pumpkin-like
_YES 1 pt: The Shirt
class dislays something shirt-like
_YES 1 pt: The Pants
class displays something pants-like
_YES 1 pt: The Boot
class displays something boot-like
_YES 1 pt: The Scarecrow
class displays something Scarecrow-like
_YES 1 pt: The Scarecrow
uses the classes defined in Level 1 (Association) to accomplish its goals
_YES 1 pt: The Banner
class displays a decorative Banner
_YES 1 pt: The Banner
class resizes its display to fit the supplied message
_YES 1 pt: The message supplied to the Banner
constructor is passed in via the command line
_YES 1 pt: The program displays a default message if none is supplied.
_yes? (Kudos!) Banner is printed as a speech bubble with correct alignment
_yes? (Kudos!) Boots are mirror images of one another
_YES 4 pts: Programs compile without errors or warnings
_YES 2 pts: Executes fully & consistently without crashing (exception/freeze)
_YES 2 pt: Complies with style guidelines (missing items 1 pt each):
___YES__ Classes & class members all have Javadoc header comments
___YES__ Clear and consistent indentation of bracketed sections
__YES___ Adheres to Java conventions on naming & capitalization
___YES__ Methods & variables all have clear and accurate names
___YES__ Methods avoid confusing side effects
_YES 1 pt: All required files included with submission (including completed rubric.md
file)
_YES 1 pt: reflection.md
contains your reflection on the assignment