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Prevent D3D12 crash if no debug layer support
macOS (Metal) #1644: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 19s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 19s
Prevent D3D12 crash if no debug layer support
Windows (Direct3D 11) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 7m 21s SunDaw:d3d12-nodebug
October 9, 2023 20:13 7m 21s
Prevent D3D12 crash if no debug layer support
Windows (Direct3D 12) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 9m 33s SunDaw:d3d12-nodebug
October 9, 2023 20:13 9m 33s
Prevent D3D12 crash if no debug layer support
Android (Vulkan) #717: Pull request #817 opened by SunDaw
October 9, 2023 20:13 7m 53s SunDaw:d3d12-nodebug
October 9, 2023 20:13 7m 53s
Prevent D3D12 crash if no debug layer support
FreeBSD (OpenGL) #706: Pull request #817 opened by SunDaw
October 9, 2023 20:13 6h 2m 41s SunDaw:d3d12-nodebug
October 9, 2023 20:13 6h 2m 41s
Prevent D3D12 crash if no debug layer support
Linux (OpenGL) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 7s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 7s
Prevent D3D12 crash if no debug layer support
iOS (Metal) #1644: Pull request #817 opened by SunDaw
October 9, 2023 20:13 6m 15s SunDaw:d3d12-nodebug
October 9, 2023 20:13 6m 15s
Prevent D3D12 crash if no debug layer support
macOS (OpenGL) #1644: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 37s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 37s
Prevent D3D12 crash if no debug layer support
UWP #1645: Pull request #817 opened by SunDaw
October 9, 2023 20:13 7m 6s SunDaw:d3d12-nodebug
October 9, 2023 20:13 7m 6s
Prevent D3D12 crash if no debug layer support
Linux (Vulkan) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 3m 54s SunDaw:d3d12-nodebug
October 9, 2023 20:13 3m 54s
Prevent D3D12 crash if no debug layer support
Doxygen #1064: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 22s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 22s
Prevent D3D12 crash if no debug layer support
Android (OpenGL) #723: Pull request #817 opened by SunDaw
October 9, 2023 20:13 9m 4s SunDaw:d3d12-nodebug
October 9, 2023 20:13 9m 4s
Prevent D3D12 crash if no debug layer support
Windows (Vulkan) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 10m 55s SunDaw:d3d12-nodebug
October 9, 2023 20:13 10m 55s
Prevent D3D12 crash if no debug layer support
Emscripten (WebGPU) #459: Pull request #817 opened by SunDaw
October 9, 2023 20:13 4m 41s SunDaw:d3d12-nodebug
October 9, 2023 20:13 4m 41s
Prevent D3D12 crash if no debug layer support
Linux on ARM (OpenGL) #706: Pull request #817 opened by SunDaw
October 9, 2023 20:13 15m 55s SunDaw:d3d12-nodebug
October 9, 2023 20:13 15m 55s
Prevent D3D12 crash if no debug layer support
Windows (Direct3D 9) #1643: Pull request #817 opened by SunDaw
October 9, 2023 20:13 9m 10s SunDaw:d3d12-nodebug
October 9, 2023 20:13 9m 10s
try creating D3D11Device without debug flag if failed
Windows (OpenGL) #1642: Pull request #816 opened by SunDaw
October 9, 2023 20:02 2m 37s SunDaw:d3d11-retry
October 9, 2023 20:02 2m 37s
try creating D3D11Device without debug flag if failed
FreeBSD (OpenGL) #705: Pull request #816 opened by SunDaw
October 9, 2023 20:02 10m 13s SunDaw:d3d11-retry
October 9, 2023 20:02 10m 13s
try creating D3D11Device without debug flag if failed
Windows (Vulkan) #1642: Pull request #816 opened by SunDaw
October 9, 2023 20:02 14m 21s SunDaw:d3d11-retry
October 9, 2023 20:02 14m 21s
try creating D3D11Device without debug flag if failed
UWP #1644: Pull request #816 opened by SunDaw
October 9, 2023 20:02 3m 19s SunDaw:d3d11-retry
October 9, 2023 20:02 3m 19s
try creating D3D11Device without debug flag if failed
iOS (Metal) #1643: Pull request #816 opened by SunDaw
October 9, 2023 20:02 1m 41s SunDaw:d3d11-retry
October 9, 2023 20:02 1m 41s
try creating D3D11Device without debug flag if failed
macOS (Metal) #1643: Pull request #816 opened by SunDaw
October 9, 2023 20:02 2m 37s SunDaw:d3d11-retry
October 9, 2023 20:02 2m 37s
try creating D3D11Device without debug flag if failed
Android (Vulkan) #716: Pull request #816 opened by SunDaw
October 9, 2023 20:02 4m 52s SunDaw:d3d11-retry
October 9, 2023 20:02 4m 52s
try creating D3D11Device without debug flag if failed
Windows (Direct3D 11) #1642: Pull request #816 opened by SunDaw
October 9, 2023 20:02 6m 13s SunDaw:d3d11-retry
October 9, 2023 20:02 6m 13s
try creating D3D11Device without debug flag if failed
Linux (Vulkan) #1642: Pull request #816 opened by SunDaw
October 9, 2023 20:02 2m 40s SunDaw:d3d11-retry
October 9, 2023 20:02 2m 40s