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Introduce texture views
Android (OpenGL) #1040: Commit 7a6d3f1 pushed by RobDangerous
September 27, 2024 01:18 6m 9s main
September 27, 2024 01:18 6m 9s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources some mo…
Android (OpenGL) #1039: Commit 3b58a72 pushed by RobDangerous
September 25, 2024 23:22 6m 30s main
September 25, 2024 23:22 6m 30s
Do not transition D3D12_RESOURCE_STATE_GENERIC_READ resources because…
Android (OpenGL) #1038: Commit 20fa12a pushed by RobDangerous
September 25, 2024 23:02 7m 32s main
September 25, 2024 23:02 7m 32s
Comment some more parameters
Android (OpenGL) #1037: Commit 5082ea0 pushed by RobDangerous
September 25, 2024 22:56 6m 14s main
September 25, 2024 22:56 6m 14s
Add a helper to align texture strides
Android (OpenGL) #1036: Commit 9900cae pushed by RobDangerous
September 24, 2024 22:32 7m 9s main
September 24, 2024 22:32 7m 9s
Add a define to force warp
Android (OpenGL) #1035: Commit 7339386 pushed by RobDangerous
September 24, 2024 22:10 6m 0s main
September 24, 2024 22:10 6m 0s
Use the COPY_DEST state for readback buffers
Android (OpenGL) #1034: Commit 359b523 pushed by RobDangerous
September 24, 2024 22:00 5m 35s main
September 24, 2024 22:00 5m 35s
Update kmake
Android (OpenGL) #1033: Commit 14bab89 pushed by RobDangerous
September 24, 2024 21:51 6m 10s main
September 24, 2024 21:51 6m 10s
Update kmake
Android (OpenGL) #1032: Commit 1b18e20 pushed by RobDangerous
September 24, 2024 14:10 6m 4s main
September 24, 2024 14:10 6m 4s
Update kmake
Android (OpenGL) #1031: Commit a73bfb1 pushed by RobDangerous
September 24, 2024 11:24 5m 54s main
September 24, 2024 11:24 5m 54s
Fallback to WARP
Android (OpenGL) #1030: Commit 3a91523 pushed by RobDangerous
September 24, 2024 09:33 5m 41s main
September 24, 2024 09:33 5m 41s
Update kmake
Android (OpenGL) #1029: Commit a43f74e pushed by RobDangerous
September 24, 2024 08:49 5m 50s main
September 24, 2024 08:49 5m 50s
Update Kong
Android (OpenGL) #1028: Commit 27e788d pushed by RobDangerous
September 24, 2024 00:42 6m 27s main
September 24, 2024 00:42 6m 27s
Rework allocator sync into general command list sync
Android (OpenGL) #1027: Commit e7a88bd pushed by RobDangerous
September 24, 2024 00:05 6m 27s main
September 24, 2024 00:05 6m 27s
Update Kong
Android (OpenGL) #1026: Commit 4d0375a pushed by RobDangerous
September 23, 2024 21:42 5m 47s main
September 23, 2024 21:42 5m 47s
Implement kope_g5_command_list_copy_texture_to_buffer
Android (OpenGL) #1025: Commit 728e3fc pushed by RobDangerous
September 23, 2024 03:06 5m 54s main
September 23, 2024 03:06 5m 54s
Make texture arrays work
Android (OpenGL) #1024: Commit d98750c pushed by RobDangerous
September 22, 2024 23:27 5m 51s main
September 22, 2024 23:27 5m 51s
Add more validation data
Android (OpenGL) #1023: Commit ca2333e pushed by RobDangerous
September 22, 2024 02:59 5m 48s main
September 22, 2024 02:59 5m 48s
Refine mip configuration
Android (OpenGL) #1022: Commit f8aa9e0 pushed by RobDangerous
September 22, 2024 02:19 6m 8s main
September 22, 2024 02:19 6m 8s
Track resource states per mip level
Android (OpenGL) #1021: Commit a01860e pushed by RobDangerous
September 22, 2024 01:12 6m 30s main
September 22, 2024 01:12 6m 30s
Remove unused rtv/dsv indices
Android (OpenGL) #1020: Commit 8aa8058 pushed by RobDangerous
September 21, 2024 20:54 6m 52s main
September 21, 2024 20:54 6m 52s
Bind individual mip levels
Android (OpenGL) #1019: Commit 51fd250 pushed by RobDangerous
September 21, 2024 20:52 5m 38s main
September 21, 2024 20:52 5m 38s
Support another depth format for SRV access
Android (OpenGL) #1018: Commit 6402af7 pushed by RobDangerous
September 21, 2024 15:18 5m 39s main
September 21, 2024 15:18 5m 39s
Make instanced rendering work
Android (OpenGL) #1017: Commit d154eaa pushed by RobDangerous
September 21, 2024 14:39 5m 41s main
September 21, 2024 14:39 5m 41s
Rework rtv/dsv descriptor management and support cubemaps
Android (OpenGL) #1016: Commit a2aa227 pushed by RobDangerous
September 21, 2024 03:18 5m 57s main
September 21, 2024 03:18 5m 57s