diff --git a/README.md b/README.md index 63a516be..f8760b43 100644 --- a/README.md +++ b/README.md @@ -28,8 +28,8 @@ LittleJS is a small but powerful game engine with many features and no dependenc - Super fast sprite and tile map rendering engine with WebGL - Update and render over 10,000 objects at a solid 60fps -- Robust particle effect system and [effect design tool](https://killedbyapixel.github.io/LittleJS/examples/particles/) - Apply [Shadertoy](https://www.shadertoy.com) compatible shaders for post processinge effects +- Robust particle effect system and [effect design tool](https://killedbyapixel.github.io/LittleJS/examples/particles/) ### 🔊 Audio @@ -66,9 +66,9 @@ LittleJS is a small but powerful game engine with many features and no dependenc ## Demos ### [Starter Project](https://killedbyapixel.github.io/LittleJS/examples/starter/) - Clean example with only a few things to get you started +### [Breakout](https://killedbyapixel.github.io/LittleJS/examples/breakout/) - Breakout game with post processing effect ### [Puzzle Game](https://killedbyapixel.github.io/LittleJS/examples/puzzle/) - Match 3 puzzle game with HD rendering and high score tracking ### [Platformer](https://killedbyapixel.github.io/LittleJS/examples/platformer/) - Platformer/shooter with procedural generation and destruction -### [Breakout](https://killedbyapixel.github.io/LittleJS/examples/breakout/) - Breakout game with post processing effect ### [Stress Test](https://killedbyapixel.github.io/LittleJS/examples/stress/) - Max sprite/object test and music system demo ### [Particle System Designer](https://killedbyapixel.github.io/LittleJS/examples/particles/) - Particle system editor and visualizer @@ -96,7 +96,7 @@ The starter example project includes a node js file [build.js](https://github.co ## LittleJS Setup -To start LittleJS, you must create 5 functions and pass them to engineInit. A canvas will automatically be created and added to the document. +To start LittleJS, you need to create these 5 functions and pass them to engineInit. ```javascript function gameInit()