#3.0.1.6:
- Changed .net framework requirements from full to client profile.
#3.0.1.5:
- Fixed font permission issue with UAC
- New database rebuild table
- Supports help.txt documents
- Fixed deck editor display empty fields on a deleted game
#3.0.1.4:
- Fixed hosted games not showing up
- Fixed bug when switching filter
- Optional custom font support
#3.0.1.3:
- Problem with two OCTGN's open at once, booting eachother off fixed
- Trim debug window so it doesn't overflow
- Fixed up SimpleConfig
- Chat topic can now be set by chat owners, and exists in Lobby chat
- Remembers if you checked Two-Sided Table
- Default game name, and remembers last game name
- Announcements from server is now possible
- Save password feature fixed
- Game run time fixed
- Games not refreshing fixed
#3.0.1.2:
- Added option in File menu to disable installing sets/defs on startup
- Fixed problems with installer(SQLite and others)
- Fixed issue with pregame lobby not changing size
#3.0.1.1:
- Catches errors when installing/checking defs/sets on startup
- Fixed crash when OCTGN can't access news feed
- Fixed memory leak in deck editor
- Fixed deck editor crashes
- Fixed midgame crashes due to SimpleDataTableCache
- Fixed ram usage issues
#3.0.1.0:
- Chatting service seperated from game hosting service
- Offline play added
- More info about hosted games
- Python error checking/catching in multiple places
- Removed lots of dead code
- New database using Sqlite
- Added Game Rules window to play
- Moved user settings to a settings file
- No longer uses Google to authenticate
- Huge amount of code cleaning/refactoring
- GlobalVariables for game devs.
- Headlines on login page
- Offline messages
- Fixed several UI bugs
- Added About window and links on login page
- Lobby reconnects on disconnect
- Sub directory for sets
- Can set custom data directory for octgn
- Can now filter game list by game name
- Clicking the preview image in DeckEditor flips cards
- Hovering previews of cards with alternate images (hold alt key)
- Fixed too many bugs to count. Take a look at https://github.com/kellyelton/OCTGN/issues?sort=updated&direction=desc&state=closed
#3.0.0.3:
- Moved user settings to the registry
- Added "/developer" command while in game for python console
- Added python console button in game
- Changed some window titles
- When exiting deck editor, it now asks you if you want to save your changes, if changes were made
- When making a new deck, prompts you to save current deck if not saved
- Added server messages, and timed server restart functions
- Added status messages when logging in
- Added server status to login page
Fixed:
- Lobby Chat no user issue/can't host game
- Issue where Octgn will sometimes run in background when closed
- Lots of instabilities and random crash problems.
- Username not carried through to game
- Better checking of finished games
- Problems selecting sets in the set list
- Multiple windows issues
- Fixed Log Off/Quit issues with windows
- Removed AboutWindow in game
Python:
- Added me.isActivePlayer
- Added openUrl(url)