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todraw.h
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todraw.h
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/*
SPDX-FileCopyrightText: 1999-2006 Éric Bischoff <[email protected]>
SPDX-FileCopyrightText: 2007 Albert Astals Cid <[email protected]>
SPDX-License-Identifier: GPL-2.0-or-later
*/
/* Object to draw on the game board */
#ifndef _TODRAW_H_
#define _TODRAW_H_
#include <QGraphicsSvgItem>
class ToDraw : public QGraphicsSvgItem
{
public:
ToDraw();
void save(QDataStream &stream) const;
bool load(QDataStream &stream);
bool contains(const QPointF &point) const override;
enum { Type = UserType + 1 };
int type() const override;
QRectF boundingRect() const override;
QRectF unclippedRect() const;
void setBeingDragged(bool dragged);
protected:
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
private:
QRectF clippedRectAt(const QPointF &somePos) const;
bool m_beingDragged;
};
#endif