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"HUD/New Control Scheme", order = 0)] + public class ControlScheme : ScriptableObject + { + [SerializeField] public Sprite jumpButton; + [SerializeField] public Sprite fireButton; + [SerializeField] public Sprite menuButton; + } +} \ No newline at end of file diff --git a/Assets/_Project/Scripts/Platformio/Loop/ControlScheme.cs.meta b/Assets/_Project/Scripts/Platformio/Loop/ControlScheme.cs.meta new file mode 100644 index 0000000..bf6d5fa --- /dev/null +++ b/Assets/_Project/Scripts/Platformio/Loop/ControlScheme.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 51f5768cd153430fa525b2128b8a500a +timeCreated: 1696186971 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Platformio/Loop/ControlSchemePanel.cs b/Assets/_Project/Scripts/Platformio/Loop/ControlSchemePanel.cs index 7433dd7..6a95483 100644 --- a/Assets/_Project/Scripts/Platformio/Loop/ControlSchemePanel.cs +++ b/Assets/_Project/Scripts/Platformio/Loop/ControlSchemePanel.cs @@ -1,6 +1,6 @@ using System; -using TMPro; using UnityEngine; +using UnityEngine.UI; using Zenject; namespace Platformio.Loop @@ -9,7 +9,11 @@ public class ControlSchemePanel : MonoBehaviour { [Inject] private readonly PlayerInputDeviceTracker _playerInputDeviceTracker; - [SerializeField] private TextMeshProUGUI schemeText; + // Assume the order just as in PlayerInputDeviceType + [SerializeField] private ControlScheme[] controlSchemes; + [SerializeField] private Image jumpControlImage; + [SerializeField] private Image fireControlImage; + [SerializeField] private Image menuControlImage; private void Awake() { @@ -24,7 +28,11 @@ private void OnDestroy() private void SetNewDeviceType(PlayerInputDeviceType newDeviceType) { - schemeText.text = GetDeviceNameBy(newDeviceType); + // schemeText.text = GetDeviceNameBy(newDeviceType); + var currentControlScheme = controlSchemes[(int)newDeviceType]; + jumpControlImage.sprite = currentControlScheme.jumpButton; + fireControlImage.sprite = currentControlScheme.fireButton; + menuControlImage.sprite = currentControlScheme.menuButton; } private string GetDeviceNameBy(PlayerInputDeviceType type) @@ -32,7 +40,7 @@ private string GetDeviceNameBy(PlayerInputDeviceType type) return type switch { PlayerInputDeviceType.Keyboard => "Keyboard", - PlayerInputDeviceType.PS => "Playstation", + PlayerInputDeviceType.Playstation => "Playstation", PlayerInputDeviceType.Xbox => "Xbox", _ => throw new ArgumentOutOfRangeException(nameof(type), type, "Unknown PlayerInputDeviceType") }; diff --git a/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceTracker.cs b/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceTracker.cs index 6298a7f..4e98b01 100644 --- a/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceTracker.cs +++ b/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceTracker.cs @@ -47,7 +47,7 @@ private PlayerInputDeviceType GetDeviceByUser(InputUser inputUser) item.name.Contains("DualShock") )) { - return PlayerInputDeviceType.PS; + return PlayerInputDeviceType.Playstation; } if (devices.Any( diff --git a/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceType.cs b/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceType.cs index a1eb05b..50bccbf 100644 --- a/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceType.cs +++ b/Assets/_Project/Scripts/Platformio/Loop/PlayerInputDeviceType.cs @@ -3,7 +3,7 @@ namespace Platformio.Loop public enum PlayerInputDeviceType { Keyboard, - PS, + Playstation, Xbox } } \ No newline at end of file