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Assets not being loaded from mod folder without fs_game flag #57
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This needs to get fixed. Its problematic for the mod menu et al Sent from my Windows Phone From: Alex Lomailto:[email protected] I don't know if this has been fixed yet, but in the original jamp.exe, mod assets weren't loaded properly from the mod folder (e.g. animations, language files, etc) unless the game was launched specifically for that mod using +set fs_game "modname". Reply to this email directly or view it on GitHub: |
Full FS restarts will be fixed in the future. |
yeah there is a server i play on, where you download a new font for menu, but then you must use /vid_restart, or your font will look broken and unreadable. |
Issue #384. Is where it will get fixed when implemented among some other things related to game_restart. |
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I don't know if this has been fixed yet, but in the original jamp.exe, mod assets weren't loaded properly from the mod folder (e.g. animations, language files, etc) unless the game was launched specifically for that mod using +set fs_game "modname".
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