-
Notifications
You must be signed in to change notification settings - Fork 138
/
bitmap.c
463 lines (404 loc) · 11.9 KB
/
bitmap.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
/*
This file is taken from the Linux kernel and minimally adapted for use in userspace
*/
/*
* lib/bitmap.c
* Helper functions for bitmap.h.
*
* This source code is licensed under the GNU General Public License,
* Version 2. See the file COPYING for more details.
*/
#include "config.h"
#include <unistd.h>
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include "bitmap.h"
#include "non-atomic.h"
/*
* bitmaps provide an array of bits, implemented using an an
* array of unsigned longs. The number of valid bits in a
* given bitmap does _not_ need to be an exact multiple of
* BITS_PER_LONG.
*
* The possible unused bits in the last, partially used word
* of a bitmap are 'don't care'. The implementation makes
* no particular effort to keep them zero. It ensures that
* their value will not affect the results of any operation.
* The bitmap operations that return Boolean (bitmap_empty,
* for example) or scalar (bitmap_weight, for example) results
* carefully filter out these unused bits from impacting their
* results.
*
* These operations actually hold to a slightly stronger rule:
* if you don't input any bitmaps to these ops that have some
* unused bits set, then they won't output any set unused bits
* in output bitmaps.
*
* The byte ordering of bitmaps is more natural on little
* endian architectures. See the big-endian headers
* include/asm-ppc64/bitops.h and include/asm-s390/bitops.h
* for the best explanations of this ordering.
*/
int __bitmap_empty(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap[k])
return 0;
if (bits % BITS_PER_LONG)
if (bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
int __bitmap_full(const unsigned long *bitmap, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (~bitmap[k])
return 0;
if (bits % BITS_PER_LONG)
if (~bitmap[k] & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
int __bitmap_weight(const unsigned long *bitmap, int bits)
{
int k, w = 0, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; k++)
w += hweight_long(bitmap[k]);
if (bits % BITS_PER_LONG)
w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits));
return w;
}
int __bitmap_equal(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] != bitmap2[k])
return 0;
if (bits % BITS_PER_LONG)
if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 0;
return 1;
}
void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
dst[k] = ~src[k];
if (bits % BITS_PER_LONG)
dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
}
/*
* __bitmap_shift_right - logical right shift of the bits in a bitmap
* @dst - destination bitmap
* @src - source bitmap
* @nbits - shift by this many bits
* @bits - bitmap size, in bits
*
* Shifting right (dividing) means moving bits in the MS -> LS bit
* direction. Zeros are fed into the vacated MS positions and the
* LS bits shifted off the bottom are lost.
*/
void __bitmap_shift_right(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
unsigned long mask = (1UL << left) - 1;
for (k = 0; off + k < lim; ++k) {
unsigned long upper, lower;
/*
* If shift is not word aligned, take lower rem bits of
* word above and make them the top rem bits of result.
*/
if (!rem || off + k + 1 >= lim)
upper = 0;
else {
upper = src[off + k + 1];
if (off + k + 1 == lim - 1 && left)
upper &= mask;
}
lower = src[off + k];
if (left && off + k == lim - 1)
lower &= mask;
dst[k] = upper << (BITS_PER_LONG - rem) | lower >> rem;
if (left && k == lim - 1)
dst[k] &= mask;
}
if (off)
memset(&dst[lim - off], 0, off*sizeof(unsigned long));
}
/*
* __bitmap_shift_left - logical left shift of the bits in a bitmap
* @dst - destination bitmap
* @src - source bitmap
* @nbits - shift by this many bits
* @bits - bitmap size, in bits
*
* Shifting left (multiplying) means moving bits in the LS -> MS
* direction. Zeros are fed into the vacated LS bit positions
* and those MS bits shifted off the top are lost.
*/
void __bitmap_shift_left(unsigned long *dst,
const unsigned long *src, int shift, int bits)
{
int k, lim = BITS_TO_LONGS(bits), left = bits % BITS_PER_LONG;
int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG;
for (k = lim - off - 1; k >= 0; --k) {
unsigned long upper, lower;
/*
* If shift is not word aligned, take upper rem bits of
* word below and make them the bottom rem bits of result.
*/
if (rem && k > 0)
lower = src[k - 1];
else
lower = 0;
upper = src[k];
if (left && k == lim - 1)
upper &= (1UL << left) - 1;
dst[k + off] = lower >> (BITS_PER_LONG - rem) | upper << rem;
if (left && k + off == lim - 1)
dst[k + off] &= (1UL << left) - 1;
}
if (off)
memset(dst, 0, off*sizeof(unsigned long));
}
void __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] & bitmap2[k];
}
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] | bitmap2[k];
}
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] ^ bitmap2[k];
}
void __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k;
int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] & ~bitmap2[k];
}
int __bitmap_intersects(const unsigned long *bitmap1,
const unsigned long *bitmap2, int bits)
{
int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & bitmap2[k])
return 1;
if (bits % BITS_PER_LONG)
if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits))
return 1;
return 0;
}
/*
* Bitmap printing & parsing functions: first version by Bill Irwin,
* second version by Paul Jackson, third by Joe Korty.
*/
#define CHUNKSZ 32
#define nbits_to_hold_value(val) fls(val)
#define unhex(c) (isdigit(c) ? (c - '0') : (toupper(c) - 'A' + 10))
#define BASEDEC 10 /* fancier cpuset lists input in decimal */
/**
* bitmap_scnprintf - convert bitmap to an ASCII hex string.
* @buf: byte buffer into which string is placed
* @buflen: reserved size of @buf, in bytes
* @maskp: pointer to bitmap to convert
* @nmaskbits: size of bitmap, in bits
*
* Exactly @nmaskbits bits are displayed. Hex digits are grouped into
* comma-separated sets of eight digits per set.
*/
int bitmap_scnprintf(char *buf, unsigned int buflen,
const unsigned long *maskp, int nmaskbits)
{
int i, word, bit, len = 0;
unsigned long val;
const char *sep = "";
int chunksz;
uint32_t chunkmask;
int first = 1;
chunksz = nmaskbits & (CHUNKSZ - 1);
if (chunksz == 0)
chunksz = CHUNKSZ;
i = ALIGN(nmaskbits, CHUNKSZ) - CHUNKSZ;
for (; i >= 0; i -= CHUNKSZ) {
chunkmask = ((1ULL << chunksz) - 1);
word = i / BITS_PER_LONG;
bit = i % BITS_PER_LONG;
val = (maskp[word] >> bit) & chunkmask;
if (val!=0 || !first || i==0) {
len += snprintf(buf+len, buflen-len, "%s%0*lx", sep,
(chunksz+3)/4, val);
sep = ",";
first = 0;
}
chunksz = CHUNKSZ;
}
return len;
}
/**
* __bitmap_parse - convert an ASCII hex string into a bitmap.
* @buf: pointer to buffer containing string.
* @buflen: buffer size in bytes. If string is smaller than this
* then it must be terminated with a \0.
* @is_user: location of buffer, 0 indicates kernel space
* @maskp: pointer to bitmap array that will contain result.
* @nmaskbits: size of bitmap, in bits.
*
* Commas group hex digits into chunks. Each chunk defines exactly 32
* bits of the resultant bitmask. No chunk may specify a value larger
* than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value
* then leading 0-bits are prepended. %-EINVAL is returned for illegal
* characters and for grouping errors such as "1,,5", ",44", "," and "".
* Leading and trailing whitespace accepted, but not embedded whitespace.
*/
int __bitmap_parse(const char *buf, unsigned int buflen,
int is_user __attribute((unused)), unsigned long *maskp,
int nmaskbits)
{
int c, old_c, totaldigits, ndigits, nchunks, nbits;
uint32_t chunk;
bitmap_zero(maskp, nmaskbits);
nchunks = nbits = totaldigits = c = 0;
do {
chunk = ndigits = 0;
/* Get the next chunk of the bitmap */
while (buflen) {
old_c = c;
c = *buf++;
buflen--;
if (isspace(c))
continue;
/*
* If the last character was a space and the current
* character isn't '\0', we've got embedded whitespace.
* This is a no-no, so throw an error.
*/
if (totaldigits && c && isspace(old_c))
return 0;
/* A '\0' or a ',' signal the end of the chunk */
if (c == '\0' || c == ',')
break;
if (!isxdigit(c))
return -EINVAL;
/*
* Make sure there are at least 4 free bits in 'chunk'.
* If not, this hexdigit will overflow 'chunk', so
* throw an error.
*/
if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1))
return -EOVERFLOW;
chunk = (chunk << 4) | unhex(c);
ndigits++; totaldigits++;
}
if (ndigits == 0)
return -EINVAL;
if (nchunks == 0 && chunk == 0)
continue;
__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits);
*maskp |= chunk;
nchunks++;
nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ;
if (nbits > nmaskbits)
return -EOVERFLOW;
} while (buflen && c == ',');
return 0;
}
/**
* __bitmap_parselist - convert list format ASCII string to bitmap
* @buf: read nul-terminated user string from this buffer
* @buflen: buffer size in bytes. If string is smaller than this
* then it must be terminated with a \0.
* @is_user: location of buffer, 0 indicates kernel space
* @maskp: write resulting mask here
* @nmaskbits: number of bits in mask to be written
*
* Input format is a comma-separated list of decimal numbers and
* ranges. Consecutively set bits are shown as two hyphen-separated
* decimal numbers, the smallest and largest bit numbers set in
* the range.
*
* Returns 0 on success, -errno on invalid input strings.
* Error values:
* %-EINVAL: second number in range smaller than first
* %-EINVAL: invalid character in string
* %-ERANGE: bit number specified too large for mask
*/
int __bitmap_parselist(const char *buf, unsigned int buflen,
int is_user __attribute((unused)), unsigned long *maskp,
int nmaskbits)
{
int a, b, c, old_c, totaldigits;
int exp_digit, in_range;
totaldigits = c = 0;
bitmap_zero(maskp, nmaskbits);
do {
exp_digit = 1;
in_range = 0;
a = b = 0;
/* Get the next cpu# or a range of cpu#'s */
while (buflen) {
old_c = c;
c = *buf++;
buflen--;
if (isspace(c))
continue;
/*
* If the last character was a space and the current
* character isn't '\0', we've got embedded whitespace.
* This is a no-no, so throw an error.
*/
if (totaldigits && c && isspace(old_c))
return -EINVAL;
/* A '\0' or a ',' signal the end of a cpu# or range */
if (c == '\0' || c == ',')
break;
if (c == '-') {
if (exp_digit || in_range)
return -EINVAL;
b = 0;
in_range = 1;
exp_digit = 1;
continue;
}
if (!isdigit(c))
return -EINVAL;
b = b * 10 + (c - '0');
if (!in_range)
a = b;
exp_digit = 0;
totaldigits++;
}
if (!(a <= b))
return -EINVAL;
if (b >= nmaskbits)
return -ERANGE;
while (a <= b) {
set_bit(a, maskp);
a++;
}
} while (buflen && c == ',');
return 0;
}