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<!DOCTYPE html>
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<meta charset="utf-8" />
<title>This is Iris</title>
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content="A lens into a new era of Minecraft graphics. Download your copy today."
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<a
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<h1 class="brand-text">Iris Shaders</h1>
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This is Iris
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A lens into a new era of minecraft graphics
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or
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<div id="why-iris" class="section">
<div><br /></div>
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<div class="section-title-group">
<h2 langfield="heading1" class="section-heading centered">
Why Iris?
</h2>
<div langfield="subheading1" class="section-subheading center">
This is what makes iris different
</div>
</div>
<div class="w-row">
<div class="w-col w-col-4 fadein">
<div
data-w-id="270e8437-efa3-df11-d438-de69b23e41e9"
class="white-box"
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<img src="images/svg/github.svg" alt="" class="grid-image" />
<h3 langfield="card1" class="heading">Great mod Compatibility</h3>
<p langfield="carddesc1" class="paragraph">
Iris is committed to ensuring mod compatibility as a first
priority, and is already compatible with many of your favorite
mods!
</p>
</div>
</div>
<div class="w-col w-col-4 fadein">
<div
data-w-id="29c25774-570b-ddb2-69b5-f4ddbb194afd"
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src="images/svg/link.svg"
width="210"
alt=""
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<h3 langfield="card2" class="heading-2">Modern Design</h3>
<p langfield="carddesc2" class="paragraph-2">
Iris has been built from the ground up to be extensible and easy
to update. Say goodbye to weeks of waiting to use shaders on the
new Minecraft version!
</p>
</div>
</div>
<div class="w-col w-col-4 fadein">
<div
data-w-id="49e69b8a-ef40-4d84-1f92-d2617143b8db"
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>
<img src="images/svg/page.svg" alt="" class="grid-image" />
<h3 langfield="card3" class="heading-3">free and Open Source</h3>
<p langfield="carddesc3" class="paragraph-4">
Iris is an open source mod that anyone can contribute to. This
allows Iris to improve by facilitating collaboration.
</p>
</div>
</div>
</div>
</div>
</div>
<div class="section accent">
<div class="w-container">
<div class="section-title-group">
<h2 langfield="heading2" class="section-heading centered white">
Features
</h2>
<div
langfield="subheading2"
class="section-subheading center off-white"
>
what Iris has to offer
</div>
</div>
<div class="w-row">
<div
data-w-id="34554aca-db3f-37b4-f72b-adf66085c0ce"
class="w-col w-col-6 fadein"
>
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<img
src="images/screenshots/mainscreenshot1.webp"
sizes="(max-width: 479px) 85vw, (max-width: 767px) 88vw, (max-width: 1105px) 324px, 430px"
alt=""
class="fullwidth-image"
/>
<h3 langfield="image1" class="white-text">OptiFine Parity</h3>
<p langfield="imagedesc1" class="paragraph-12">
Iris aims to have full support for all past and present OptiFine
shaderpacks, and number of packs supported by Iris is constantly
and rapidly growing!<span class="text-span-2"
><br />Screenshot by IMS, Kappa v5</span
>
</p>
</div>
</div>
<div
data-w-id="34554aca-db3f-37b4-f72b-adf66085c0ce"
class="w-col w-col-6 fadein"
>
<div class="white-box transparent">
<img
src="images/screenshots/mainscreenshot2.webp"
sizes="(max-width: 479px) 85vw, (max-width: 767px) 88vw, (max-width: 1105px) 324px, 430px"
alt=""
class="fullwidth-image"
/>
<h3 langfield="image2" class="white-text">Works with Sodium</h3>
<p langfield="imagedesc2" class="paragraph-11">
Iris is compatible with CaffeineMC optimization mods such as
Sodium and Phosphor, enabling stunning graphics at frames
comparable to or even better than vanilla.<br /><span
class="text-span-2"
>Screenshot by IMS, Nostalgia v4</span
>
</p>
</div>
</div>
</div>
</div>
<a
href="about"
langfield="about"
data-w-id="8f4c0691-e692-c061-7fbc-f7242a5caacb"
class="hollow-button"
>Learn More</a
>
<link rel="prefetch" href="/about" />
</div>
<div class="section">
<div class="w-container fadein">
<div class="section-title-group">
<h2 langfield="heading3" class="section-heading centered">
The Iris Advantage
</h2>
<div langfield="subheading3" class="section-subheading center">
New rendering techniques that put you ahead of the game
</div>
</div>
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<div
langfield="shadows"
class="text-block-9"
>
Shadows
</div>
</a>
<a
data-w-tab="Tab 2"
class="button tab w-inline-block w-tab-link"
onclick="
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langfield="entities"
class="text-block-10"
>
entities
</div>
</a>
</div>
<div class="w-tab-content">
<div data-w-tab="Tab 1" class="w-tab-pane w--tab-active">
<div>
<img
src="images/screenshots/godrays.webp"
sizes="(max-width: 767px) 96vw, (max-width: 1105px) 728px, 854px"
alt=""
class="fullwidth-image-tabs"
/>
<h2 langfield="screenshottitle1" class="heading-8">
Performance-Optimized Shadows
</h2>
<p langfield="screenshotdesc1" class="paragraph-5">
Iris uses a technique called Shadow Frustum Culling to
decrease the overhead of one of the biggest performance hogs
of a shader - the shadows. Using Iris's shadow frustum
culling, you'll be able to reach higher frame rates
without sacrificing the quality of volumetric lighting or
shadows.<br /><span class="text-span-2"
>Screenshot by IMS, Kappa v5</span
>
</p>
</div>
</div>
<div data-w-tab="Tab 2" class="w-tab-pane">
<div>
<img
src="images/screenshots/entities.webp"
sizes="(max-width: 767px) 96vw, (max-width: 1105px) 728px, 854px"
alt=""
class="fullwidth-image-tabs"
/>
<h2 langfield="screenshottitle2" class="heading-8">
Efficient Entity Rendering
</h2>
<p langfield="screenshotdesc2" class="paragraph-5">
Iris improves the way that Minecraft renders entities and
block entities like chests, pigs, and item frames. This trick
even works with shaders disabled, and in worlds with a lot of
entities, it can boost vanilla performance by up to 60
percent. Shadow rendering sees an especially large
improvement, making areas that were once unplayable with
shaders into places where your FPS is surprisingly smooth!<br /><span
class="text-span-2"
>Screenshot by kinzuu_music</span
>
</p>
</div>
</div>
</div>
</div>
</div>
<a
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>Download Now</a
>
<link rel="prerender" href="/download" />
<div
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data-w-id="53538a8e-e85e-5660-91a1-27f2591b1aee"
class="text-block"
>
Still curious? <a href="about">Learn More</a>
<link rel="prefetch" href="/about" />.
</div>
</div>
<div class="footer">
<div class="w-container">
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<div class="spc w-col w-col-4">
<h5 langfield="footer1" class="heading-11">
about the Iris project
</h5>
<p langfield="footerdesc1" class="paragraph-14">
The Iris Project is a collaborative open-source project created by
a team of passionate developers seeking to make the Minecraft
shaders experience the best that it can be. Iris is developed by
the community, for the community.
</p>
</div>
<div class="spc w-col w-col-4">
<h5 langfield="footer2" class="heading-9">useful links</h5>
<a href="about" langfield="about" class="footer-link"
>Learn More</a
>
<a href="download" langfield="download" class="footer-link"
>Download Now</a
>
<a
href="https://modrinth.com/mod/iris"
langfield="modrinth"
class="footer-link"
>Iris on Modrinth</a
>
</div>
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src="images/footer/github-logo.webp"
width="20"
alt=""
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<a
href="https://github.com/IrisShaders/Iris"
target="_blank"
class="footer-link with-icon"
>GitHub</a
>
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alt=""
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>
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alt=""
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target="_blank"
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>Twitter</a
>
</div>
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width="20"
alt=""
class="info-icon"
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<a
rel="me"
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target="_blank"
class="footer-link with-icon"
>Mastodon</a
>
</div>
<div class="footer-link-wrapper w-clearfix">
<img
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width="20"
alt=""
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/>
<a
href="https://www.patreon.com/coderbot"
target="_blank"
class="footer-link with-icon"
>Patreon</a
>
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© Copyright 2024. Licensed under the LGPLv3.
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