I want to know how I can setup my own attributes using Iris shaders #2348
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Almazoioio
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Ok, I did saw all the code associated with the attributes and I don't want to implement an entire bunch of code so, I decided to alter gl_Color, but I couldn't find in all that enormous code where I can alter gl_Color value (this will help me achieve my goal) |
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I want to implement my idea into Minecraft and I need to know how to create my own attribites, basicaly I decided to look for any code inside Iris and found method: "bindAttributeLocation" but this method have no usages, so I definitely lost for several hours by that point
I'm using Iris 1.7 1.20.4 for my idea...
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