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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Glossorola"
config/description="Glossorola is a desktop app for the creation of constructed languages. by GiggyMantis"
config/version="1.3.1-beta"
run/main_scene="res://scenes/control.tscn"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/stretch/mode="canvas_items"
[dotnet]
project/assembly_name="Glossorola"
[editor]
version_control/plugin_name="GitPlugin"
version_control/autoload_on_startup=true
[gui]
theme/custom_font="res://textures/NotoSans-Regular.ttf"
[internationalization]
locale/translations=PackedStringArray("res://translation/translation.en.translation", "res://translation/translation.es.translation", "res://translation/translation.pt_BR.translation")
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true