diff --git a/Readme.md b/Readme.md index fabc0c8..41e80a0 100644 --- a/Readme.md +++ b/Readme.md @@ -10,7 +10,9 @@ This is a collection of KSP&kOS addons which provide the ability of EVAed Kerbal ## How to install -Unpack the .zip file in the GameData folder +Unpack the kOS-EVA.zip file in the GameData folder + +if you want to use the Brain Implants: unzip the kOS-EVA-4all.zip in the GameData folder. ## How to Use If you use the Kerbal-Brain-Implant (KBI): Go EVA with a Kerbal. @@ -150,17 +152,21 @@ Stops all Animations and returns the kerbal to his idle state. ## Changelog -### 0.93 +### 0.1 +* Ported the addon to KSP 1.2. +* Created ModuleManager .cfg files for the Kerbal Modules + +### 0.0.93 * Kerbal Brain Implants now working. Every Kerbal is now a walking kOS Computer. -### 0.92 +### 0.0.92 * Bugfix: newly spawned kerbals are now controllable again. -### 0.91 +### 0.0.91 * enabled Actiongroups * changed :plantflag() to :plantflag("sitename","Plaque Text"). -### 0.9 +### 0.0.9 * Initial Release ## future Plans @@ -175,7 +181,7 @@ Stops all Animations and returns the kerbal to his idle state. ## Known Bugs and limitations -* automatic boot does not always work with RemoteTech, when the Pad is used. +* automatic boot does not always work with RemoteTech. * limited control in Space with RCS thrusters. * the animations are not smoothed out, when there is a change in animations.