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Error when compiling (Ubuntu 24.04) #2
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Thanks for reporting. You compile on an ARM CPU? Anyways, I can't thoroughly investigate right now. As a quick fix I would recommend assigning 255 or 0xFF to "substChar" to make the build pass. I will take a closer look on Wednesday and see if our code should be modified for machines where char is unsigned by default. |
Yes, sorry for missing that initially.
I am building binaries from CRAN sources, so making local modifications is not an option. Not urgent, but would be great to resolve this error in the build chain :) |
Thank you for confirming the platform. I will look into getting the reported compilation failure resolved with the next GDX release. It might take a couple days as I am afk until Wednesday but @abhosekar and I should be able to quickly deploy afterwards. Thank you for reporting again. I will also comb the rest of GDX (and other projects I maintain) for usages of char that were assuming it to always be signed and test compile with GCC on arm, to make sure you won't get another follow up error. I am not 100% sure why this didn't show up before on the arm64 macOS builds we do with AppleClang. Something else to look into. 😀 |
arm64 macOS uses Thanks for fixing it! |
Any idea?
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