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OAIIdentity_provider_oauth2_scope.h
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OAIIdentity_provider_oauth2_scope.h
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/**
* GAMS Engine
* With GAMS Engine you can register and solve GAMS models. It has a namespace management system, so you can restrict your users to certain models.
*
* The version of the OpenAPI document: latest
*
* NOTE: This class is auto generated by OpenAPI Generator (https://openapi-generator.tech).
* https://openapi-generator.tech
* Do not edit the class manually.
*/
/*
* OAIIdentity_provider_oauth2_scope.h
*
*
*/
#ifndef OAIIdentity_provider_oauth2_scope_H
#define OAIIdentity_provider_oauth2_scope_H
#include <QJsonObject>
#include <QString>
#include "OAIEnum.h"
#include "OAIObject.h"
namespace OpenAPI {
class OAIIdentity_provider_oauth2_scope : public OAIObject {
public:
OAIIdentity_provider_oauth2_scope();
OAIIdentity_provider_oauth2_scope(QString json);
~OAIIdentity_provider_oauth2_scope() override;
QString asJson() const override;
QJsonObject asJsonObject() const override;
void fromJsonObject(QJsonObject json) override;
void fromJson(QString jsonString) override;
QString getRequestScope() const;
void setRequestScope(const QString &request_scope);
bool is_request_scope_Set() const;
bool is_request_scope_Valid() const;
QString getScope() const;
void setScope(const QString &scope);
bool is_scope_Set() const;
bool is_scope_Valid() const;
virtual bool isSet() const override;
virtual bool isValid() const override;
private:
void initializeModel();
QString request_scope;
bool m_request_scope_isSet;
bool m_request_scope_isValid;
QString scope;
bool m_scope_isSet;
bool m_scope_isValid;
};
} // namespace OpenAPI
Q_DECLARE_METATYPE(OpenAPI::OAIIdentity_provider_oauth2_scope)
#endif // OAIIdentity_provider_oauth2_scope_H