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I wanted to know if it was possible to use the engine to build for Xbox, but after reading that the engine is only available for OpenGL, I wanted to know if Xbox could support OpenGL anyway, it's when I found GLon12.
Except this is all a bit obscure, so if anyone is willing to check if this is a viable feature or if it's a bad idea.
I'm just leaving this here in case someone is interested.
PS: I don't have a Xbox game dev account, juste a UWP game one, this mean I don't have access to GDK.
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Hello,
I wanted to know if it was possible to use the engine to build for Xbox, but after reading that the engine is only available for OpenGL, I wanted to know if Xbox could support OpenGL anyway, it's when I found GLon12.
Except this is all a bit obscure, so if anyone is willing to check if this is a viable feature or if it's a bad idea.
I'm just leaving this here in case someone is interested.
PS: I don't have a Xbox game dev account, juste a UWP game one, this mean I don't have access to GDK.
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