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Adaptive audio buffer management to avoid overrun/underrun #6

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FrodeSolheim opened this issue Feb 19, 2021 · 0 comments
Open

Adaptive audio buffer management to avoid overrun/underrun #6

FrodeSolheim opened this issue Feb 19, 2021 · 0 comments
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@FrodeSolheim
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FSEMU has an implementation for this, but it needs to be hooked into FS-Fuse.

@FrodeSolheim FrodeSolheim added the bug Something isn't working label Feb 19, 2021
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