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I have an issue with Exocortex Crate 1.1.145 for 3DSMAX 2015.
I'm trying to import an Alembic file with the Alembic Mesh Geometry modifier on a mesh
that haven't the same number of polys and vertex. The classic behavior results in 3DSMAX instantly crashing. In that way, I can't debug my scene for finding buggy objects.
Do you know if it's possible to disable the Alembic Mesh Geometry modifier in the case of the number of vertex doesn't match the original Alembic file ?
Let me know if you need more informations,
Have a nice day,
Yann.
The text was updated successfully, but these errors were encountered:
Hi everyone,
I have an issue with Exocortex Crate 1.1.145 for 3DSMAX 2015.
I'm trying to import an Alembic file with the Alembic Mesh Geometry modifier on a mesh
that haven't the same number of polys and vertex. The classic behavior results in 3DSMAX instantly crashing. In that way, I can't debug my scene for finding buggy objects.
Do you know if it's possible to disable the Alembic Mesh Geometry modifier in the case of the number of vertex doesn't match the original Alembic file ?
Let me know if you need more informations,
Have a nice day,
Yann.
The text was updated successfully, but these errors were encountered: