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build.gradle
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build.gradle
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plugins {
id 'com.matthewprenger.cursegradle' version '1.4.0'
id 'se.bjurr.gitchangelog.git-changelog-gradle-plugin' version '1.71.4'
id 'org.ajoberstar.grgit' version '4.1.1'
id 'com.github.ben-manes.versions' version '0.39.0'
id 'net.neoforged.gradle.userdev' version '7.0.142'
id 'java-library'
id 'idea'
id 'maven-publish'
}
tasks.named('wrapper', Wrapper).configure {
// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
distributionType = Wrapper.DistributionType.BIN
}
version = grgit.describe(longDescr: true).split('-').with { "${it[0]}.${it[1]}" }
group = 'cpw.mods'
repositories {
mavenLocal()
}
base {
archivesName = 'inventorysorter'
}
// Mojang ships Java 21 to end users starting in 1.20.5, so mods should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
//minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'
modSource project.sourceSets.main
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'forge.enabledGameTestNamespaces', 'inventorysorter'
}
server {
systemProperty 'forge.enabledGameTestNamespaces', 'inventorysorter'
programArgument '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
systemProperty 'forge.enabledGameTestNamespaces', 'inventorysorter'
}
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
programArguments.addAll '--mod', 'inventorysorter', '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
}
dependencies {
// Specify the version of Minecraft to use.
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"
// Example optional mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
task makeChangelog(type: se.bjurr.gitchangelog.plugin.gradle.GitChangelogTask) {
file = project.file('CHANGELOG.md')
fromRepo = file(".")
untaggedName = "Current release ${version}"
fromRef = project.findProperty('changelogStart') ?: '13.0'
templateContent = """
# Inventory sorter changelog history
## Version ${version} for Minecraft ${mc_version}
{{#tags}}
* {{name}}
{{#commits}}
* {{{messageTitle}}}
{{/commits}}
{{/tags}}
"""
}
curseforge {
apiKey = project.hasProperty('curseforge_apikey') ? project.curseforge_apikey : '0'
project {
id = '240633'
changelog = file('CHANGELOG.md')
changelogType = 'markdown'
releaseType = project.findProperty('releaseType') ?: 'alpha'
addGameVersion "${mc_version}"
}
options {
javaVersionAutoDetect = true // defaults to true
javaIntegration = true // defaults to true
forgeGradleIntegration = true // defaults to true
}
}
beforeEvaluate {
tasks.curseforge240633.dependsOn.remove(reobfJar)
tasks.curseforge240633.dependsOn.remove(jar)
tasks.curseforge240633.dependsOn.add(makeChangelog)
}
tasks.named('jar', Jar).configure {
manifest {
attributes([
"Specification-Title": 'inventorysorter',
"Specification-Vendor": 'cpwmods',
"Specification-Version": '1', // We are version 1 of ourselves
"Implementation-Title": project.name,
"Implementation-Version": "${version}",
"Implementation-Vendor" :'cpwmods',
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
archiveAppendix = mc_version
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
//tasks.withType(ProcessResources).configureEach {
// var replaceProperties = [
// mod_version : project.version,
// ]
// inputs.properties replaceProperties
//
// filesMatching(['META-INF/neoforge.mods.toml']) {
// expand replaceProperties
// }
//}
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/repo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
}
}