Debug Mode is an open-source Stardew Valley mod which shows a
useful debug info overlay when you press ~
, and optionally enables the game's debug hotkeys
(including teleportation and time manipulation).
- Install the latest version of SMAPI.
- Install this mod from Nexus mods.
- Run the game using SMAPI.
Press the ~
key (configurable) to toggle the mod functionality.
When enabled, the mod shows an overlay with debug info including...
- cursor crosshairs, tile position, map name, and background song name:
- menu and submenu names:
- event ID, current command, and progress:
- festival name:
- and minigame name:
If you enable AllowGameDebug
in the configuration (disabled by default), the
mod will also enable the game's debug mode and hotkeys:
hotkey | action | multiplayer notes |
---|---|---|
T |
Add one hour to the clock. | Main player only, affects all players. |
SHIFT + Y |
Subtract 10 minutes from the clock. | Main player only, affects all players. |
Y |
Add 10 minutes to the clock. | Main player only, affects all players. |
1 |
Warp to the mountain (facing Robin's house). | Affects current player. |
2 |
Warp to the town (on the path between the town and community center). | Affects current player. |
3 |
Warp to the farm (at your farmhouse door). | Affects current player. |
4 |
Warp to the forest (near the traveling cart). | Affects current player. |
5 |
Warp to the beach (left of Elliott's house). | Affects current player. |
6 |
Warp to the mine (at the inside entrance). | Affects current player. |
7 |
Warp to the desert (in Sandy's shop). | Affects current player. |
K |
Move down one mine level. If not currently in the mine, warp to it. | Affects current player. |
F5 |
Show or hide all player sprites. | Visible to current player. |
F7 |
Draw a tile grid. | Visible to current player. |
F8 |
Show a debug command input window (not currently documented). | Depends on the command used. |
B |
Shift the toolbar to show the next higher inventory row. | Affects current player. |
N |
Shift the toolbar to show the next lower inventory row. | Affects current player. |
If you also enable AllowDangerousCommands
in the configuration (disabled by default), you can
also use these debug hotkeys:
hotkey | action | multiplayer notes |
---|---|---|
P |
Immediately go to bed and start the next day. | Affects current player. Will take effect when you change location. |
M |
Immediately go to bed and start the next season. | Affects all players if used by main player; else equivalent to P . Will take effect when you change location. |
H |
Randomize the player's hat. | Affects current player. |
I |
Randomize the player's hair. | Affects current player. |
J |
Randomize the player's shirt and pants. | Affects all players! |
L |
Randomize the player. | Affects all players! |
U |
Randomize the farmhouse wallpaper and floors. | Affects main player's farmhouse (even if used by another player). |
F10 |
Starts a multiplayer server for the current save (if not already started). | No meaningful effect. |
The mod creates a config.json
file in its mod folder the first time you run it. You can open that
file in a text editor to configure the mod.
These are the available settings:
setting | what it affects |
---|---|
Controls |
The configured controller, keyboard, and mouse buttons (see key bindings).
The default value is You can separate bindings with commas (like |
AllowGameDebug |
Default |
AllowDangerousCommands |
Default |
Debug Mode is compatible with Stardew Valley 1.5+ on Linux/Mac/Windows, both single-player and multiplayer. Commands may have different effects in multiplayer; see multiplayer notes for each command.