From 21b73317e4b7222b0ce6066ccebec2ecfdf2685a Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Thu, 7 Nov 2024 16:16:49 +0100 Subject: [PATCH] save TestPackTimes textures separately --- Tests/TexturePackerTests.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Tests/TexturePackerTests.cs b/Tests/TexturePackerTests.cs index de5c6844..38f4e51c 100644 --- a/Tests/TexturePackerTests.cs +++ b/Tests/TexturePackerTests.cs @@ -123,8 +123,8 @@ public void TestPackTimes([Values(1, 100, 1000, 5000, 10000)] int total) { sameSizePacker.Pack(this.Game.GraphicsDevice); diffSizePacker.Pack(this.Game.GraphicsDevice); - TexturePackerTests.SaveTexture(sameSizePacker, "SameSize"); - TexturePackerTests.SaveTexture(diffSizePacker, "DiffSize"); + TexturePackerTests.SaveTexture(sameSizePacker, $"SameSize{total}"); + TexturePackerTests.SaveTexture(diffSizePacker, $"DiffSize{total}"); TestContext.WriteLine($""" {total} regions,