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.lowly.toml
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game_type = "Godot"
steam_app_id = 1216230
steam_depot_id = 1216231
steam_branch = "staging"
[[pcks]]
name = "Project Heartbeat.pck"
export_preset_name = "Main"
[[pcks]]
name = "Project Heartbeat Base Content.pck"
export_preset_name = "Songs"
[[extra_files]]
from = "{engine_binaries_path}/godot.windows.template_release.x86_64.exe"
to = "{game_output_path}/Project Heartbeat.exe"
[[extra_files]]
from = "{engine_binaries_path}/godot.linuxbsd.template_release.x86_64"
to = "{game_output_path}/Project Heartbeat.x86_64"
[[extra_files]]
from = "{engine_binaries_path}/SDL2.dll"
to = "{game_output_path}/SDL2.dll"
[[extra_files]]
from = "{engine_binaries_path}/libavcodec.so.60"
to = "{game_output_path}/libavcodec.so.60"
[[extra_files]]
from = "{engine_binaries_path}/libavfilter.so.9"
to = "{game_output_path}/libavfilter.so.9"
[[extra_files]]
from = "{engine_binaries_path}/libavformat.so.60"
to = "{game_output_path}/libavformat.so.60"
[[extra_files]]
from = "{engine_binaries_path}/libavutil.so.58"
to = "{game_output_path}/libavutil.so.58"
[[extra_files]]
from = "{engine_binaries_path}/libswresample.so.4"
to = "{game_output_path}/libswresample.so.4"
[[extra_files]]
from = "{engine_binaries_path}/libswscale.so.7"
to = "{game_output_path}/libswscale.so.7"
[[extra_files]]
from = "{engine_binaries_path}/libsteam_api.so"
to = "{game_output_path}/libsteam_api.so"
[[extra_files]]
from = "{engine_binaries_path}/avcodec-60.dll"
to = "{game_output_path}/avcodec-60.dll"
[[extra_files]]
from = "{engine_binaries_path}/avfilter-9.dll"
to = "{game_output_path}/avfilter-9.dll"
[[extra_files]]
from = "{engine_binaries_path}/avformat-60.dll"
to = "{game_output_path}/avformat-60.dll"
[[extra_files]]
from = "{engine_binaries_path}/avutil-58.dll"
to = "{game_output_path}/avutil-58.dll"
[[extra_files]]
from = "{engine_binaries_path}/steam_api64.dll"
to = "{game_output_path}/steam_api64.dll"
[[extra_files]]
from = "{engine_binaries_path}/swresample-4.dll"
to = "{game_output_path}/swresample-4.dll"
[[extra_files]]
from = "{engine_binaries_path}/swscale-7.dll"
to = "{game_output_path}/swscale-7.dll"
[[extra_files]]
from = "{engine_binaries_path}/steam_appid.txt"
to = "{game_output_path}/steam_appid.txt"
[[extra_files]]
from = "{engine_binaries_path}/D3D12Core.dll"
to = "{game_output_path}/D3D12Core.dll"
[[extra_files]]
from = "{engine_binaries_path}/d3d12SDKLayers.dll"
to = "{game_output_path}/d3d12SDKLayers.dll"
[[extra_files]]
from = "{engine_binaries_path}/dxil.dll"
to = "{game_output_path}/dxil.dll"