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controller_list.h
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/**************************************************************************/
/* controller_list.h */
/**************************************************************************/
/* This file is part of: */
/* EIRTeam.InputGlyphs */
/* https://ph.eirteam.moe */
/**************************************************************************/
/* Copyright (c) 2023-present Álex Román (EIRTeam) & contributors. */
/* */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CONTROLLER_LIST_H
#define CONTROLLER_LIST_H
#include "input_glyphs.h"
typedef struct
{
unsigned int device_id;
InputGlyphsConstants::InputType controller_type;
const char *name;
} ControllerDescription_t;
#define k_eControllerType_PS3Controller InputGlyphsConstants::PS3_CONTROLLER
#define k_eControllerType_PS4Controller InputGlyphsConstants::PS4_CONTROLLER
#define k_eControllerType_PS5Controller InputGlyphsConstants::PS5_CONTROLLER
#define k_eControllerType_XInputPS4Controller InputGlyphsConstants::PS4_CONTROLLER
#define k_eControllerType_UnknownNonSteamController InputGlyphsConstants::UNKNOWN
#define k_eControllerType_XBox360Controller InputGlyphsConstants::XBOX_360_CONTROLLER
#define k_eControllerType_XBoxOneController InputGlyphsConstants::XBOX_ONE_CONTROLLER
#define k_eControllerType_AppleController InputGlyphsConstants::GENERIC_XINPUT_CONTROLLER
#define k_eControllerType_SwitchJoyConLeft InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_SwitchJoyConRight InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_SwitchJoyConPair InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_SwitchProController InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_SwitchInputOnlyController InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_XInputSwitchController InputGlyphsConstants::SWITCH_PRO_CONTROLLER
#define k_eControllerType_MobileTouch InputGlyphsConstants::STEAM_CONTROLLER
#define k_eControllerType_SteamController InputGlyphsConstants::STEAM_CONTROLLER
#define k_eControllerType_SteamControllerV2 InputGlyphsConstants::STEAM_CONTROLLER
#include "thirdparty/controller_list_sdl.h"
#endif // CONTROLLER_LIST_H