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Mission accepted event

Tkael edited this page Jun 20, 2021 · 15 revisions

Triggered when you accept a mission.

When using this event in the Speech responder the information about this event is available under the event object. The available variables are as follows:

  • {event.amount} - The amount of the commodity or micro-resource, passengers, or targets involved in the mission (if applicable)

  • {event.commodity} - The commodity involved in the mission (if applicable)

  • {event.communal} - True if the mission is a community goal

  • {event.destinationstation} - The destination station for the mission (if applicable)

  • {event.destinationsystem} - The destination system for the mission (if applicable)

  • {event.expiry} - The expiry date of the mission

  • {event.faction} - The faction issuing the mission

  • {event.influence} - The increase in the faction's influence in the system gained when completing this mission, if any

  • {event.localisedname} - The localised name of the mission

  • {event.microresource} - The micro-resource (on foot item) involved in the mission (if applicable)

  • {event.missionid} - The ID of the mission

  • {event.name} - The name of the mission

  • {event.passengertype} - The type of passengers in the mission (if applicable)

  • {event.passengervips} - True if the passenger is a VIP (if applicable)

  • {event.passengerwanted} - True if the passengers are wanted (if applicable)

  • {event.reputation} - The increase in the commander's reputation with the faction gained when completing this mission, if any

  • {event.reward} - The expected cash reward from the mission

  • {event.target} - Name of the target of the mission (if applicable)

  • {event.targetfaction} - Faction of the target of the mission (if applicable)

  • {event.targettype} - Type of the target of the mission (if applicable)

  • {event.wing} - True if the mission allows wing-mates

To respond to this event in VoiceAttack, create a command entitled ((EDDI mission accepted)). VoiceAttack variables will be generated to allow you to access the event information.

The following VoiceAttack variables are available for this event:

  • {INT:EDDI mission accepted amount} - The amount of the commodity or micro-resource, passengers, or targets involved in the mission (if applicable)

  • {TXT:EDDI mission accepted commodity} - The commodity involved in the mission (if applicable)

  • {BOOL:EDDI mission accepted communal} - True if the mission is a community goal

  • {TXT:EDDI mission accepted destinationstation} - The destination station for the mission (if applicable)

  • {TXT:EDDI mission accepted destinationsystem} - The destination system for the mission (if applicable)

  • {DATE:EDDI mission accepted expiry} - The expiry date of the mission

  • {TXT:EDDI mission accepted faction} - The faction issuing the mission

  • {TXT:EDDI mission accepted influence} - The increase in the faction's influence in the system gained when completing this mission, if any

  • {TXT:EDDI mission accepted localisedname} - The localised name of the mission

  • {TXT:EDDI mission accepted microresource} - The micro-resource (on foot item) involved in the mission (if applicable)

  • {DEC:EDDI mission accepted missionid} - The ID of the mission

  • {TXT:EDDI mission accepted name} - The name of the mission

  • {TXT:EDDI mission accepted passengertype} - The type of passengers in the mission (if applicable)

  • {BOOL:EDDI mission accepted passengervips} - True if the passenger is a VIP (if applicable)

  • {BOOL:EDDI mission accepted passengerwanted} - True if the passengers are wanted (if applicable)

  • {TXT:EDDI mission accepted reputation} - The increase in the commander's reputation with the faction gained when completing this mission, if any

  • {INT:EDDI mission accepted reward} - The expected cash reward from the mission

  • {TXT:EDDI mission accepted target} - Name of the target of the mission (if applicable)

  • {TXT:EDDI mission accepted targetfaction} - Faction of the target of the mission (if applicable)

  • {TXT:EDDI mission accepted targettype} - Type of the target of the mission (if applicable)

  • {BOOL:EDDI mission accepted wing} - True if the mission allows wing-mates

For more details on VoiceAttack integration, see https://github.com/EDCD/EDDI/wiki/VoiceAttack-Integration.

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