diff --git a/.github/workflows/util_upload_release_binaries.yml b/.github/workflows/util_upload_release_binaries.yml index c0941862..e4f6930d 100644 --- a/.github/workflows/util_upload_release_binaries.yml +++ b/.github/workflows/util_upload_release_binaries.yml @@ -46,6 +46,7 @@ jobs: path: ${{env.ADDON_ROOT_FOLDER_NAME}} # godot asset library by default skips root folder sparse-checkout: | addons + examples_dd3d sparse-checkout-cone-mode: false - name: Download Binaries @@ -64,7 +65,7 @@ jobs: id: zip run: | zipname="${{env.RELEASE_ZIP_NAME}}" - zip -r $zipname ${{env.ADDON_ROOT_FOLDER_NAME}}/addons + zip -r $zipname ${{env.ADDON_ROOT_FOLDER_NAME}}/addons ${{env.ADDON_ROOT_FOLDER_NAME}}/examples_dd3d echo "zipname=$zipname" >> $GITHUB_OUTPUT - name: Upload Artifact diff --git a/addons/debug_draw_3d/README.md b/addons/debug_draw_3d/README.md index 329f1667..3f26a8ff 100644 --- a/addons/debug_draw_3d/README.md +++ b/addons/debug_draw_3d/README.md @@ -61,6 +61,8 @@ Precompiled for: This addon supports working with several World3D and different Viewports. There is also a no depth test mode and other settings that can be changed for each instance. +This library supports double-precision builds, for more information, [see the documentation](https://dd3d.dmitriysalnikov.ru/docs/1.4.5/md_docs_2DoublePrecision.html). + ## [Interactive Web Demo](https://dd3d.dmitriysalnikov.ru/demo/) [![screenshot_web](/images/screenshot_web.png)](https://dd3d.dmitriysalnikov.ru/demo/) @@ -71,7 +73,9 @@ There is also a no depth test mode and other settings that can be changed for ea ## Download -To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or download the archive by clicking the button at the top of the main repository page: `Code -> Download ZIP`, then unzip it to your project folder. Or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page (just download one of the `Source Codes` in assets). +To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page. + +For versions prior to `1.4.5`, just download one of the `source codes` in the assets. For newer versions, download `debug-draw-3d_[version].zip`. ### Installation diff --git a/docs/Introduction.md b/docs/Introduction.md index 775c87be..ec0e525b 100644 --- a/docs/Introduction.md +++ b/docs/Introduction.md @@ -47,9 +47,16 @@ Precompiled for: * Android * Web (WebAssembly) +This addon supports working with several World3D and different Viewports. +There is also a no depth test mode and other settings that can be changed for each instance. + +This library supports double-precision builds, for more information, see [Double Precision](DoublePrecision.md). + ## Download -To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or download the archive from the [GitHub](https://github.com/DmitriySalnikov/godot_debug_draw_3d) page by clicking the button at the top of the repository page: `Code -> Download ZIP`, then unzip it to your project folder. Or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page (just download one of the `Source Codes` in assets). +To download, use the [Godot Asset Library](https://godotengine.org/asset-library/asset/1766) or use one of the stable versions from the [GitHub Releases](https://github.com/DmitriySalnikov/godot_debug_draw_3d/releases) page. + +For versions prior to `1.4.5`, just download one of the `source codes` in the assets. For newer versions, download `debug-draw-3d_[version].zip`. ### Installation