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Support more than just linear falloff attenuation on rtlights #186

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hemebond opened this issue Jul 2, 2024 · 0 comments
Open

Support more than just linear falloff attenuation on rtlights #186

hemebond opened this issue Jul 2, 2024 · 0 comments
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enhancement New feature or request

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@hemebond
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hemebond commented Jul 2, 2024

Currently rtlights only support linear falloff to match the vanilla Quake lighting. Newer lightmap compilers support other falloff attenuations, notably inverse distance falloff. It would be good if these were also supported on rtlights.

Property "delay" (Attenuation)

Options:
 • 0 (Linear falloff (Default))
 • 1 (Inverse distance falloff)
 • 2 (Inverse distance squared)
 • 3 (No falloff)
 • 4 (Local minlight)
 • 5 (Inverse distance squared B)
@Cloudwalk9 Cloudwalk9 added the enhancement New feature or request label Jul 7, 2024
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