You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Currently rtlights only support linear falloff to match the vanilla Quake lighting. Newer lightmap compilers support other falloff attenuations, notably inverse distance falloff. It would be good if these were also supported on rtlights.
Currently rtlights only support linear falloff to match the vanilla Quake lighting. Newer lightmap compilers support other falloff attenuations, notably inverse distance falloff. It would be good if these were also supported on rtlights.
The text was updated successfully, but these errors were encountered: