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TimeSplitters: Future Perfect [TimeSplitters FP] [EA-102] [1.02] #1085
Labels
issue-video
language-english
region-other
Region 4/PAL
state-partially-working
Has serious issues that prevent progression/use of important features.
type-retail
xdk-5849
Description
Game seems to function, however there is constant flickering that prevents ability to play the game properly. Also the 3D world seems to render as a polygon mess, 2D wise looks fine from what I could make out though the same UI element overflowing issue as TimeSplitters 2 (#1078) is present.
Dumps
KrnlDebug.txt
Xbe.txt
Status
Previous behavior:
None reported.
Current behavior:
Game functional.
Lots of flickering.
UI elements that should clip are overflowing.
In-game 3D world renders as a mess of polygons.
Screenshots
(This FREE RADICAL DESIGN logo title seems to be unaffected by the flickering, as is the EA Games logo - though these are probably just BIK videos I suppose)
(This flickering is now present throughout the rest of playing, it doesn't look too bad in this GIF but imagine this only more frequent)
(This is the opening cutscene)
(And this is in-game, note that everything functions, I can hear gunshots when I fire and I can activate the pause menu etc. it is simply flickering and polygon carnage graphics-wise though)
Additional Information
Tested on
811f173
.CPU - AMD FX 6350 @ 3.9GHz
GPU - NVIDIA GTX 1070 3GB
RAM - 16GB DDR3
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