This repository is for the development of the Movem game in Kotlin and the KorGE Game Engine.
Movem, also known as Robotics Life was originally released in 1989 for the Amiga. A socban game involving moving items through a maze like structure to various points in different levels.
James Lendrem - James works for Kino Creative as a web developer and started programming at 13 in order to bypass school rules about not playing games on the school computers. Originally just breaking Dragon Ball Z games and ripping Pokemon sprites out of GBA roms he eventually decided he could just pretend he knew what he was doing and that seems to have worked ever since. This is his first project in Kotlin or KorGE.
Alex Hedley - James will leave this here for Alex to fill out...
This is a list of resources we've been referring to while building the Movem game. They are listed here for ease of access and in case other people want to try to make their own games in the KorGE game engine.
Korge Documentation
The documentation for the KorGE Game Engine.
Kotlin Docs
The documentation for the Kotlin language. It's a bit sparse on samples but makes for a useful reference
https://kotlinlang.org/docs/home.html
Game Programming Patterns
Useful introduction to some patterns to use in Game Programming. I've based the movement system of the command pattern in this book and I'm sure we'll be using more patterns