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CnCNet for Ares

Provides an ability for Yuri's Revenge with Ares to use CnCNet5 to play online. This project should be used in conjunction with the XNA CnCNet Client and Ares.

Usage

  • Place cncnet5.dll in you mod folder with the XNA CnCNet Client and Ares files.
  • Optionally place rename.dll in the mod directory.
  • Syringe (included with Ares) will automatically detect and include cncnet5.dll.
  • Configure xna-cncnet-client to execute Syringe.exe rather than gamemd.exe.

Building

  • Download or clone cncnet-for-ares repository.
  • Edit src/rename.c, change the strings for the Gane name and file locations. Do not exceed the size of the existing strings in the game.
  • Download win-builds and install it by double clicking win-install.bat.
  • In the cncnet-for-ares run build.cmd by double clicking on it. Read the output window any errors you may have introduced.
  • You should now have rename.dll. Now you can rename it to something appropriate for your mod (the name will not stop it from being loaded by Syringe).

Caveats

  • Source code for cncnet5.dll is not public, only the cncnet5.dll file is provided here.
  • You do not need to use the command line -SPAWN argument.
  • You may need to edit build.cmd if win-builds did not get installed into C:\win-builds-patch-32\.