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This server is running Paper version git-Paper-391 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT) (Git: 3e73355 on ver/1.17.1)
You are running the latest version
/version Citizens output
Citizens version 2.0.29-SNAPSHOT (build 2419)
Website: http://www.citizensnpcs.co
Author: fullwall
Our hub has ~200 maps in item frames, used to display large images to players. I noticed a lot of TPS loss, and after some debugging & Citizens Discord support messages, it seems that item frames with maps are constantly sending map updates to NPCs (about 40 of them), causing major TPS loss on the server. By removing Citizens from the server, the lag disappears completely.
The text was updated successfully, but these errors were encountered:
/version
output/version Citizens
outputLog file
https://paste.denizenscript.com/View/90653
config.yml
https://paste.denizenscript.com/View/90650
saves.yml
https://paste.denizenscript.com/View/90652
Profiler report
Spark: https://spark.lucko.me/COnWBnhsvn
Timings: https://timings.pl3x.net/?id=4570e43d44194f709db504080dbe97ae (ignore the Pl3x link, server is Paper)
After removing Citizens: https://spark.lucko.me/JTofJ4CC4G
Description
Our hub has ~200 maps in item frames, used to display large images to players. I noticed a lot of TPS loss, and after some debugging & Citizens Discord support messages, it seems that item frames with maps are constantly sending map updates to NPCs (about 40 of them), causing major TPS loss on the server. By removing Citizens from the server, the lag disappears completely.
The text was updated successfully, but these errors were encountered: