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playability: increase difficulty #206
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We could configure this in misión.xml, each misión to have it's own settings of dificulty |
Thats good idea. |
Yes we have various missions. For example:
1 9 1 10 1
2 7 2 8 2
2015-06-08 10:12 GMT-05:00 Kuba Markiewicz [email protected]:
Carles Gutiérrez |
There are various mission and we go from one mission to another. Each mission has it's own points settings for the obstacles and in the same way we can also add other settings specific for each mission |
If the game is too easy, it's no fun. We can increase difficulty when the score increases. For example we can increase gravity force (the ball will go faster) or we can add more balls to make it more interesting.
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