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Point cloud support #142
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Also see point cloud rendering with Omniverse Flow: https://docs.omniverse.nvidia.com/app_create/prod_extensions/ext_pointclouds.html |
After talking with @lilleyse, we decided to save points and render directly in Fabric and bypass using USD/Flow. Aside from the performance boost of going straight to Fabric, there are a few other potential benefits:
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@corybarr could you open issues for the remaining point clouds tasks and add them as a checklist here? I think it looks something like this, but please add any others that are missing.
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Initial point cloud rendering support was added in #424 |
pnts
support was recently added to Cesium Native: CesiumGS/cesium-native#591. At some point we should investigate rendering point clouds in Omniverse.The text was updated successfully, but these errors were encountered: