This guide contains the basic setup information for developers looking to work with Cesium Native. To follow this guide, you will need the following prerequisites:
- Visual Studio 2019 (or newer), GCC v11.x+, or Clang 12+
- Other compilers are likely to work but are not regularly tested.
- CMake 3.15+
- For best JPEG-decoding performance, you must have nasm installed so that CMake can find it. Everything will work fine without it, just slower.
- Clone the Repo
- Compiling Cesium Native
- Generate Documentation
- Regenerate glTF and 3D Tiles classes
- Regenerate Dependency Graphs
- Run clang-tidy
Check out the repo with:
git clone [email protected]:CesiumGS/cesium-native.git --recurse-submodules
If you forget the --recurse-submodules
, nothing will work because the git submodules will be missing. You should be able to fix it with:
git submodule update --init --recursive
## Windows compilation using Visual Studio
cmake -B build -S . -G "Visual Studio 17 2022" -A x64
cmake --build build --config Debug
cmake --build build --config Release
## Linux compilation
cmake -B build -S .
cmake --build build
- Install the
CMake Tools
extension. It should prompt you to generate project files from CMake. - On Windows, choose
Visual Studio 2017 Release - amd64
as the kit to build. Or choose an appropriate kit for your platform. - Then press Ctrl-Shift-P and execute the
CMake: Build
task or press F7.
- Open the CMake UI (cmake-gui)
- Under "Where is the source code", point to your repo
- Specify your output folder in "Where to build the binaries"
- Click "Configure".
- Under "Specify the generator for this project", choose the VS version on your system
- Click Finish, wait for the process to finish
- Click Generate
Look for cesium-native.sln in your output folder.
Unit tests can also be run from this solution, under the cesium-native-tests project.
- Install Doxygen.
- Run:
npm install
- Run:
cmake --build build --target cesium-native-docs
- Open
build/doc/html/index.html
Much of the code in CesiumGltf
, Cesium3DTiles
, CesiumGltfReader
, CesiumGltfWriter
, Cesium3DTilesReader
, Cesium3DTilesWriter
, and CesiumQuantizedMeshTerrain
is generated from the standards' JSON Schema specifications. To regenerate the code:
- Make sure you have a relatively recent version of Node.js installed.
- Install dependencies by running:
npm install
cd tools/generate-classes
npm install
cd ../..
- From the repo root directory, run these commands
npm run generate-gltf
npm run generate-3d-tiles
npm run generate-quantized-mesh-terrain
- On Windows, the line endings of the generated files will be different than those checked into the repo. Just
git add
them and git will fix the line endings (no need to commit).
The dependency graphs used in the Cesium Native documentation are generated using a script that parses CMake's GraphViz output and generates a set of Mermaid diagrams. To regenerate the graphs:
- Make sure you have a relatively recent version of Node.js installed.
- Install dependencies by running:
cd tools/dep-graph-gen
npm install
- From the
tools/dep-graph-gen
directory, runnpm run generate-dep-graph
to regenerate the graphs.
We use clang-tidy to help improve the quality of the code, and an automated process that runs on every commit ensures that there are no clang-tidy warnings or errors. To run it locally, follow the instructions for your system.
It's recommended to use WSL2 to run clang-tidy on Windows. The following instructions cover using clang-tidy through Visual Studio 2022's CMake support. To set up clang-tidy on WSL2, follow the Linux instructions below.
-
Install clang-tidy for Windows. This can be obtained from the installer on the LLVM GitHub releases page. Download
LLVM-19.x.x-win64.exe
and run the installer. -
clang-tidy requires a
compile_commands.json
file to be generated in the build directory in order to run. This file is only generated with the cmake Ninja or Unix Makefile generators. Visual Studio 2022's CMake support uses the Ninja generator. Open the Cesium Native cmake project with Visual Studio 2022. -
Right click on the root
CMakeLists.txt
and select "CMake Settings for cesium-native" -
Specify the path to the installed
clang-tidy.exe
under "CMake command arguments": -
Under "CMake variables and cache", check
CESIUM_ENABLE_CLANG_TIDY_ON_BUILD
: -
Build cesium-native through Visual Studio 2022 as normal. clang-tidy will be invoked for each build command and its warnings and errors will appear in the build output.
- To get clang-tidy, install llvm 19+. For Debian-based systems, LLVM provides an easy install script:
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
sudo ./llvm.sh 19
Binaries and source releases for use with other platforms can be downloaded from the LLVM GitHub releases page.
- cmake should detect the installed
clang-tidy-19
automatically, so the project can be configured normally:
cmake -B build -S .
- Next, we run the clang-tidy target of Cesium Native's cmake build, which will run clang-tidy. clang-tidy produces a lot of not-very-useful output, so we send it to a file instead of the console:
cmake --build build-tidy --target clang-tidy > clang-tidy.log
- Finally, we use
sed
to extract the errors and warnings from the log:
sed -n '/error:/,/^$/p' clang-tidy.log
sed -n '/warning:/,/^$/p' clang-tidy.log
- To get clang-tidy, install llvm 19+. The easiest way is via Homebrew:
brew install llvm
- Installing llvm via Homebrew does not add it to your path, so that it doesn't conflict with Xcode. So, we need to specify its location explicitly when running cmake Cesium Native's configure for use with clang-tidy:
cmake -B build -S . -DCLANG_TIDY_PATH=$(brew --prefix llvm)/bin/clang-tidy -DCLANG_TIDY_RUNNER_PATH=$(brew --prefix llvm)/bin/run-clang-tidy
- Next, we run the clang-tidy target of Cesium Native's cmake build, which will run clang-tidy. clang-tidy produces a lot of not-very-useful output, so we send it to a file instead of the console:
cmake --build build-tidy --target clang-tidy > clang-tidy.log
- Finally, we use
sed
to extract the errors and warnings from the log:
sed -n '/error:/,/^$/p' clang-tidy.log
sed -n '/warning:/,/^$/p' clang-tidy.log