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index.html
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<!doctype html>
<html lang="en">
<head>
<title>Home</title>
<meta charset="UTF-8">
<link rel=”canonical” href=”https://webosu.online/”/>
<meta name="description" content="webosu! is a web port of osu! that can run on almost any PC, with features like usernames and a live scoreboard">
<meta name="google-site-verification" content="lLznJ7kC5ONeKPxymEt_ecjm1iz-tDisk8TQcs-60vc">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="icon" href="img/favicon.png">
<link rel="stylesheet" href="css/picnic.min.css">
<link rel="stylesheet" href="css/main.css">
<link rel="stylesheet" href="css/font.css">
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Comfortaa:[email protected]&display=swap" rel="stylesheet">
<script src="js/launchgame.js"></script>
<script src="js/downloader.js"></script>
<script src="js/addbeatmaplist.js"></script>
<script src="js/settings.js"></script>
<script src="js/jsloader.js"></script>
<script src="js\lib\localforage.min.js"></script>
</head>
<body>
<!--Game Area-->
<div class="game-area" id="game-area" hidden>
</div>
<div class="pause-menu" id="pause-menu" hidden>
<div class="paused-title">Paused</div>
<div class="button-list">
<div class="pausebutton continue" id="pausebtn-continue">
<div class="inner">Continue</div>
</div>
<div class="pausebutton retry" id="pausebtn-retry">
<div class="inner">Retry</div>
</div>
<div class="pausebutton quit" id="pausebtn-quit">
<div class="inner">Quit</div>
</div>
</div>
</div>
<!--Nav Bar-->
<nav id="main-nav">
<div class="nav-link">
<a href="index.html" class="brand">webosu!</a>
<a href="new.html" class="pseudo button">New</a>
<a href="hot.html" class="pseudo button">Popular</a>
<a href="browse.html" class="pseudo button">Browse</a>
</div>
<div class="nav-search">
<form action="search.html">
<container id="searchbar" class="searchbar">
<input type="text" name="q" placeholder="Seach for beatmap or enter a Set ID" />
</container>
</form>
</div>
<div class="nav-tool">
<a href="liked.html" class="pseudo button">Favorites</a>
<a href="settings.html" class="pseudo button">Settings</a>
<input type="username" id="userreg" placeholder="Type your name" />
</div>
</nav>
<div class="main-page" id="main-page">
<div class="main-content">
<div class="announcement">
To save the username just type it in the top right & press enter! Join the <a href="https://discord.gg/v7wBtSdYzx">Discord</a> and share your scores!
</div>
<div class="announcement">
Thank you so much to everyone who has been involved with webosu!, especially Lemres who has kept this ship afloat for like 2 years while I did nothing lol
</div>
<br>
<!-- <div class="index-area">
<h2>Live plays</h2>
<hr/>
<table>
<thead>
<tr>
<td>Player</td>
<td>Song</td>
<td>Combo</td>
<td>Score</td>
<td>Acc</td>
<td>Mods</td>
<td>Time</td>
</tr>
</thead>
<tbody id="activity-list">
<\!--will be filled in by script--\>
</tbody>
</table>
</div> -->
<div class="index-area">
<h2>Popular beatmaps</h2>
<a href="hot.html" class="more">See more Popular Beatmaps</a>
<hr/>
<div class="beatmap-list" id="beatmap-list-hot">
<!-- Beatmaps will be here -->
</div>
</div>
<div class="index-area">
<h2>Recently Played</h2>
<a href="history.html" class="more">See your play history</a>
<hr/>
<div class="beatmap-list" id="beatmap-list-history">
<!-- Beatmaps will be here -->
</div>
</div>
<div class="index-area">
<h2>Favorited Beatmaps</h2>
<a href="liked.html" class="more">See all favorited Beatmaps</a>
<hr/>
<div class="beatmap-list" id="beatmap-list-liked">
<!-- Beatmaps will be here -->
</div>
</div>
<div class="index-area">
<h2>Latest Beatmaps</h2>
<a href="new.html" class="more">See all latest Beatmaps</a>
<hr/>
<div class="beatmap-list" id="beatmap-list-new">
<!-- Beatmaps will be here -->
</div>
</div>
<div class="index-area">
<a onclick="genRandomList()" class="more" style="cursor:pointer;">Get new random Beatmaps</a>
<h2>Random Beatmaps<h2>
<hr/>
<div class="beatmap-list" id="beatmap-list-random">
<!-- to be filled in script -->
</div>
</div>
<!--Loader progress-->
<div class="statuslines" id="statuslines">
<div class="progress" id="script-progress">
Scripts
<div class="lds-dual-ring"></div>
</div>
<div class="progress" id="skin-progress">
Skin
<div class="lds-dual-ring"></div>
</div>
<div class="progress" id="sound-progress">
Hitsounds
<div class="lds-dual-ring"></div>
</div>
</div>
</div>
<!--Footer-->
<div class="footer">
<div class="footer-infos">
<span class="footer-info">Join the <a href="https://discord.gg/v7wBtSdYzx">Discord server</a>!</span>
<span class="footer-info">Beatmap Mirror <a href="https://catboy.best/">Mino</a></span>
<span class="footer-info">Source code: <a href="https://github.com/BlaNKtext/webosu">Github</a></span>
</div>
</div>
<script>
//Make enter work
const input = document.getElementById("userreg");
const username = window.localStorage.getItem("username")
if(username) input.value = username;
input.addEventListener("keypress", function(event) {
if (event.key === "Enter") {
event.preventDefault();
saveUser();
}
});
//Store username in localstorage
function saveUser( name ) {
const player = document.getElementById('userreg').value;
window.localStorage.setItem("username", player);
document.cookie = 'username=' + player;
}
//Recently played
if (window.localforage) {
let listhistory = document.getElementById("beatmap-list-history");
localforage.getItem("playhistory1000", function (err, item) {
if (err) {
listhistory.innerText = "Failed to load your recently played";
return;
}
if (item && item.length) {
item = item.reverse();
sid = [];
for (let i = 0; i < item.length; i++) {
if(item[i].sid) sid.push(item[i].sid);
}
sid = [...new Set(sid)]; // uniq
sid.length = Math.min(sid.length, 6)
addBeatmapSids(sid, listhistory)
} else {
listhistory.innerText =
"You haven't played any Beatmaps yet! Click on a Beatmap and select the difficulty to start playing!";
}
})
}
// Get new beatmaps
addBeatmapList("https://catboy.best/api/v2/search?q=&limit=6&status=4&mode=0",
document.getElementById("beatmap-list-new"),
function (t) {
return (t.modes & 1) != 0;
}, 6);
// Get random beatmaps
function genRandomList() {
// Wipe Random List
let list = document.getElementById("beatmap-list-random");
list.innerHTML = ''
// Re-fill Random List
let randquery = Math.random().toString(36).replace(/[^a-p]+/g, '').substr(1, 5);
addBeatmapList("https://catboy.best/api/v2/search?q=" + randquery + "&limit=6&offset=20&status=3&status=4&status=1&status=-2&mode=0", list,
function (t) {
while (list.firstChild) list.removeChild(list.firstChild);
return (t.modes & 1) != 0;
}, 6);
}
genRandomList();
// Get hot beatmaps
addBeatmapList("https://catboy.best/api/v2/search?q=&limit=6&offset=20&status=3&mode=0", document.getElementById(
"beatmap-list-hot"));
// Favorite beatmaps
if (window.localforage) {
window.localforage.getItem("likedsidset", function (err, val) {
if (err) {
document.getElementById("beatmap-list-liked").innerText =
"Failed to load favorites list.";
return;
}
if (val && val.size) {
let listlike = document.getElementById("beatmap-list-liked");
list = Array.from(val);
list.length = Math.min(list.length, 6)
addBeatmapSids(list, listlike);
} else {
document.getElementById("beatmap-list-liked").innerText =
"You haven't favorited any Beatmaps yet! Click on the heart in the lower right corner of the Beatmap to save it.";
}
});
} else {
alert("Oh no, localforage isn't supported on this browser")
}
// Live scores shit the bed fr
/* let tbody = document.getElementById("activity-list");
function formattime(date) {
let m;
return date.getHours() + ":" + ((m = date.getMinutes()) < 10 ? ('0' + m) : m);
}
function showActivity(records) {
records = records.reverse();
while (tbody.firstChild)
tbody.removeChild(tbody.firstChild);
for (let i = 0; i < records.length && i < 10; ++i) {
let tr = document.createElement("tr");
tbody.appendChild(tr);
function nexttd(content) {
let td = document.createElement("td");
tr.appendChild(td);
if (!content) return;
if (content.tagName)
td.appendChild(content);
else
td.innerText = content;
}
let b = ('');
let player = document.createElement("span");
player.innerText = records[i].player;
player.classText = records[i].player;
nexttd(player);
let title = document.createElement("a");
title.innerText = records[i].title + " [" + records[i].version + "]";
title.title = records[i].title + " [" + records[i].version + "]";
if (records[i].sid == "undefined")
records[i].sid = undefined;
title.href = "search.html?q=" + (records[i].sid || records[i].title);
nexttd(title);
nexttd(records[i].combo + "x");
nexttd(parseInt(records[i].score).toLocaleString());
let acc = document.createElement("span");
acc.innerText = records[i].acc;
acc.className = records[i].grade;
nexttd(acc);
nexttd(records[i].mods);
nexttd(formattime(new Date(parseInt(records[i].time))));
}
}
let b = {
player: "",
title: "",
version: "loading",
score: 0,
combo: 0,
acc: 0
};
showActivity([b, b, b, b, b, b, b, b, b, b])
async function refreshLivescore() {
const url = ""
try {
const response = await fetch(url);
if (!response.ok) {
throw new Error(`Response status: ${response.status}`);
}
const json = await response.json();
console.log(json);
} catch (error) {
console.error(error.message);
}
}
refreshLivescore();
window.setInterval(refreshLivescore, 50000);
*/
</script>
</body>
</html>