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In summary, from the videos it looks like Limits is not able to limit WildStacker spawner placement because it can place 10 at a time even if the limit is 5. I'm not sure how to handle these stacker plugins. It will require a lot of custom code for each one, so for now I just have to say that Limits cannot prevent WildStacker spawner placement. Sorry.
Tasty, i would say it should prevent from placing these 10.
But in general, i agree.
If you use stacking plugin, limits does not make a sense.
As should it count each stacked block as one or multiple instances?
If it counts every instance then what is a point to use stacking plugin?
If you limit it as one, well it would make sense for logic, but how to explain it to the end users?
Expected behavior
If my bskyblock island limits set to limited 5 spawner to a island
and using Wildstacker as my spawner stacker, 1 spawner stacked limit = 200,
then, the expected behavior:
the one island spawner should be maximum 5x200 = 1000 spawners in an island
Observed/Actual behavior
Same as the assumption above,
However player can break 1 spawner, and place 10x Spawner -> ignore island limits, and unlimited placing the spawners.
Steps/models to reproduce
You may look at 2 of the videos below:
BentoBox version
Plugin list
No response
Other
WildStacker version: WildStacker-b178.jar
Server version: Paper version git-Paper-170 (MC: 1.17.1) (Implementing API version 1.17.1-R0.1-SNAPSHOT)
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