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With the use of Wildstacker its possible to stack spawners (for example stack 20 spawners into 1 spawnerblock).
When there are 20 spawners I would expect that it should be counted 20 times for the island level since its stacked 20 times.
In this picture I placed 1 spawner. From this point I need 50 more point for the next level
Observed/Actual behavior
My obervation was that when I stacked the spawner (see picture) that I still need 50 points for the next level instead of 49 points (keeping in mind that 1 spawner is worth 1 point in the point system).
Unfortunately its not counting the stacked blocks.
Steps/models to reproduce
Using the same addons/plugins as described below should reproduce the problem.
Yes, the hook for Wild Stackers only supported blocks and not spawners. I've had a go at adding support but I don't have a test setup to try it. So let me know if 2.9.1-SNAPSHOT from https://ci.codemc.io/job/BentoBoxWorld/job/Level/ works for you or not. If not, post the error. Thanks. Also, note that there's no way to give different values to spawners, even normal spawners, so it'll just be a sum of whatever SPAWNER is in the config.
Thanks for the quick support. Its working perfect now. The first spawner only counts as 2 blocks but that is not a big deal. Stacking is now working!
I needed 50 more points (no spawners placed)
I needed 48 more points (1 spawner stacked (1spawner block))
I needed 40 more points (9 spawners stacked (1spawner block))
I needed 10 more points (39 spawners stacked (1spawner block))
its only spamming the console with the following message:
WARN]: Skipping BlockEntity with id
But also this is not a big deal since its calculating the stacked spawner blocks now :D
Expected behavior
With the use of Wildstacker its possible to stack spawners (for example stack 20 spawners into 1 spawnerblock).
When there are 20 spawners I would expect that it should be counted 20 times for the island level since its stacked 20 times.
In this picture I placed 1 spawner. From this point I need 50 more point for the next level
Observed/Actual behavior
My obervation was that when I stacked the spawner (see picture) that I still need 50 points for the next level instead of 49 points (keeping in mind that 1 spawner is worth 1 point in the point system).
Unfortunately its not counting the stacked blocks.
Steps/models to reproduce
Using the same addons/plugins as described below should reproduce the problem.
BentoBox version
[19:35:42 INFO]: Running PAPER 1.18.1.
[19:35:42 INFO]: BentoBox version: 1.20.0-SNAPSHOT-b2221
[19:35:42 INFO]: Database: JSON
[19:35:42 INFO]: Loaded Game Worlds:
[19:35:42 INFO]: skyblock (BSkyBlock): Overworld, Nether, The End
[19:35:42 INFO]: Loaded Addons:
[19:35:42 INFO]: Bank 1.4.0 (ENABLED)
[19:35:42 INFO]: Biomes 1.14.0 (ENABLED)
[19:35:42 INFO]: BSkyBlock 1.15.2 (ENABLED)
[19:35:42 INFO]: Challenges 1.0.0-SNAPSHOT-b475 (ENABLED)
[19:35:42 INFO]: ControlPanel 1.13.0 (ENABLED)
[19:35:42 INFO]: DimensionalTrees 1.6.0 (ENABLED)
[19:35:42 INFO]: Level 2.9.0-SNAPSHOT-b494 (ENABLED)
[19:35:42 INFO]: Limits 1.19.0 (ENABLED)
[19:35:42 INFO]: MagicCobblestoneGenerator 2.3.0 (ENABLED)
[19:35:42 INFO]: Warps 1.11.2 (ENABLED)
[19:35:42 INFO]: WildStackerHook 1.2.0-SNAPSHOT-b9 (ENABLED)
Plugin list
Other
I tried using rosestacker and resetting/different versions of de levels addon as well. I had unfortunately the same results.
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