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Issue: While the guide on the page is still functional, the page should probably mention the much easier solution that exists if you are using scripting. The scripting method does not require the custom entity, runtime identifiers, or a player event, so it should be much easier to set up if using scripting.
Suggestions: I do not think the old method should be removed, as it still works and has its use cases. However, for any case involving scripting the following code would work much better than invoking an event on a player.
Issue: While the guide on the page is still functional, the page should probably mention the much easier solution that exists if you are using scripting. The scripting method does not require the custom entity, runtime identifiers, or a player event, so it should be much easier to set up if using scripting.
Page: Spawning Tamed Entities
Suggestions: I do not think the old method should be removed, as it still works and has its use cases. However, for any case involving scripting the following code would work much better than invoking an event on a player.
This method should be preferred in scripting due to it having minimal setup.
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