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ATM10 1.21 Mod Suggestions List #2
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https://www.curseforge.com/minecraft/mc-mods/geophilic would fit nicely with the strucure mod currently in the pack |
I'm a big fan of the Shuffle mod for random block placement, great for early game builds https://www.curseforge.com/minecraft/mc-mods/shuffle |
https://www.curseforge.com/minecraft/mc-mods/distant-horizons Distant horizon would be very nice |
https://www.curseforge.com/minecraft/mc-mods/shared-advancements It has a config option to enable global sharing on a server. |
Type of Suggestion: MODS Mods to add: Which Pack To Add To: ATM10 MC Version for Mod: 1.21 Why It Should Be Added:
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Bigger AE2 https://www.curseforge.com/minecraft/mc-mods/bigger-ae2/files/5457458 |
hey i saw you guys have added the distant horizon, thank you very much, but the distant horizon only works with pre-loaded chunks so it will need the chunky mod together so we can pre-generate the chunks and have the good looking likes in the videos of the distant horizon. https://www.curseforge.com/minecraft/mc-mods/chunky-pregenerator-forge/files |
display the launch time :) |
Most people would call this mod useless and while it might be not used as much as other mods I just really miss having the forcefield even though I never really needed it. https://www.curseforge.com/minecraft/mc-mods/mffs I really love ARS and you know it's not updated yet but when it does please please please add more compatibility for drygmy farms, I feel like drygmy's should get some light, I'm normally doing hostile or lootr or whatever tech mod but recently I thought it was cool that you could capture bosses in atm 9 and farm them, you can just reduce the loot chance if you think it's too op. also. https://www.curseforge.com/minecraft/mc-mods/snad-redstone-edition :) |
Hey Wiki would be a nice supplement to the in-game books and quests. |
THIS!!! the dragon fights in atm6 were legendary!!! |
https://www.curseforge.com/minecraft/mc-mods/pipe-connector/files/5502178 - Would be cool to help connect pipes underground |
https://www.curseforge.com/minecraft/mc-mods/biomes-o-plenty/files/5489686 - Currently there is no mod for biomes in atm 10 yet, so for example Biomes O' Plenty could be used. Also for some recipes, EMI needs JEI, currently the newest emi-1.1.9+1.21+neoforge ist working with jei-1.21-neoforge-19.0.0.14 |
I believe these to would fit nicely into your pack, gives a little more to players but will make it fun and adventurous. https://www.curseforge.com/minecraft/mc-mods/darkloot https://www.curseforge.com/minecraft/mc-mods/dark-enchanting |
Here is a couple suggestions, the very popular https://www.curseforge.com/minecraft/mc-mods/travelers-backpack/files/all?page=1&pageSize=20 |
Balkon's WeaponMod: Legacy: https://www.curseforge.com/minecraft/mc-mods/balkons-weaponmod-legacy Edit: Since version 1.21.4 also supports NeoForge >= 21.0.42-beta |
World Play Time https://www.curseforge.com/minecraft/mc-mods/world-play-time nice little mod to see how long you've played for on your world |
Mod: Extreme Reactors This mod allows you to make several energy reactors. This mainly facilitates the Mekanism mod where everything is around energy. |
Gobber just adds fun op ways to explore and the second is self explanatory. 🙂 https://www.curseforge.com/minecraft/mc-mods/gobber/files/all?page=1&pageSize=20 https://www.curseforge.com/minecraft/mc-mods/anvil-never-too-expensive |
BWM: Legacy has just been updated to support the newest NeoForge releases: #2 (comment) |
Crafting tweaks is a small but very useful mod. |
Earth Mobs |
Easy Piglins, by the same person as Easy Villagers. https://www.curseforge.com/minecraft/mc-mods/easy-piglins/files/5453520 |
Something that can be included in the server zip (tested working if only on the server): https://www.curseforge.com/minecraft/mc-mods/ftb-backups-2 |
https://www.curseforge.com/minecraft/mc-mods/lightmans-currency Another option related to my last suggestion. Adds coin based currency and really neat looking player owned vending machines for a player driven economy. |
Dank Storage for all that Deepslate I keep mining up. |
Reliquary has updated to 1.21.1 |
GregTech has been Updated |
Mekanism addon |
The twilight forest mod has been updated in beta version : https://www.curseforge.com/minecraft/mc-mods/the-twilight-forest |
https://www.curseforge.com/minecraft/mc-mods/supplementaries |
https://www.curseforge.com/minecraft/mc-mods/croptopia Croptopia updated today, replace Pam's with it |
Why? The dude ghosted ATM10 devs for months to the point where they finally replaced it. Now you want them to bring it back after us with existing worlds have already accepted the switch? |
Ok I didn't know that. Just started playing today and saw that Pam's was in and some things are unfinished. Crops break when you harvest as opposed to other crops. All the tree fruits I found only have minecolonies compost as a recipe. |
We need Allthemods to make their own plant mod |
Mekanism Unleashed https://www.curseforge.com/minecraft/mc-mods/mekanism-unleashed An addon with a few tweaks for Mekanism, as increased limit of energy and speed upgrades from 8 to 32. |
So that I won't need 20 Chemical Crystallizers for ore processing. |
Diagonal fences: |
Diagonal windows: |
Put those wheat seeds to use (Grass seeds): |
Diagonal walls: |
Thaumon decorative blocks: |
GAG (Gadgets against grind): |
Fresh animations: |
Charm of undying: |
IF YOU SUGGEST A MOD, IT MUST BE UPDATED TO 1.21.1 NEOFORGE, BE DOWNLOADABLE ON CURSEFORGE AND NOT ALREADY BE IN THE PACK
OTHERWISE, YOUR COMMENT WILL BE DELETED
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